Xbox 360 logo
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Left: Original model Xbox 360 Premium (2005)
Center: Redesigned slim model Xbox 360 S (2010) Right: Latest model Xbox 360 E (2013) |
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Developer | Microsoft |
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Manufacturer | Flextronics, Wistron, Celestica, Foxconn |
Product family | Xbox |
Type | Home video game console |
Generation | Seventh generation |
Release date |
November 22, 2005
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Retail availability | 2005–2016 |
Discontinued |
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Units sold | Worldwide: 84 million (as of June 9, 2014[update]) (details) |
Media |
DVD, CD, download |
Operating system | Xbox 360 system software |
CPU | 3.2 GHz PowerPC Tri-Core Xenon |
Memory | 512 MB of GDDR3 RAM clocked at 700 MHz |
Storage |
Storage media
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Display |
Video output formats
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Graphics | 500 MHz ATI Xenos |
Sound |
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Controller input |
Controllers
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Connectivity |
Original models |
Online services | Xbox Live |
Best-selling game | Kinect Adventures! (18 million as pack-in game for Kinect) |
Backward compatibility |
478 original Xbox games(requires hard drive and the latest update) |
Predecessor | Xbox |
Successor | Xbox One |
Website | xbox |
DVD, CD, download
Original models
2.4 GHz wireless, 3 × USB 2.0, IR receiver, 100 Mbit/s Ethernet
Add-on: Wifi 802.11 a/b/g, Wifi 802.11a/b/g/n
Revised "S" models
2.4 GHz wireless, 5 × USB 2.0, Digital Optical audio out, IR receiver, 100 Mbit/s Ethernet, Wifi 802.11b/g/n, AUX port, HDMI port
Revised "E" models
The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. The Xbox 360 competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation of video game consoles. The Xbox 360 was officially unveiled on MTV on May 12, 2005, with detailed launch and game information announced later that month at the Electronic Entertainment Expo (E3).
The Xbox 360 features an online service, Xbox Live, which was expanded from its previous iteration on the original Xbox and received regular updates during the console's lifetime. Available in free and subscription-based varieties, Xbox Live allows users to: play games online; download games (through Xbox Live Arcade) and game demos; purchase and stream music, television programs, and films through the Xbox Music and Xbox Video portals; and access third-party content services through media streaming applications. In addition to online multimedia features, the Xbox 360 allows users to stream media from local PCs. Several peripherals have been released, including wireless controllers, expanded hard drive storage, and the Kinect motion sensing camera. The release of these additional services and peripherals helped the Xbox brand grow from gaming-only to encompassing all multimedia, turning it into a hub for living-room computing entertainment.