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Kinect

Kinect
Kinect logo.svg
Xbox-One-Kinect.jpg
Kinect for Xbox One
Developer Microsoft
Type Motion controller
Generation Seventh and eighth generation eras
Release date
  • For Xbox 360:
  • NA: November 4, 2010
  • EU: November 10, 2010
  • CO: November 14, 2010
  • AU: November 18, 2010
  • JP: November 20, 2010
  • For Windows:
  • NA: February 1, 2012
  • AU: February 1, 2012
  • JP: February 1, 2012
Discontinued
  • For Xbox 360:
    • WW: April 20, 2016
Units sold 24 million (as of February 12, 2013)
Camera 640×480 pixels @ 30 Hz (RGB camera)
640×480 pixels @ 30 Hz (IR depth-finding camera)
Connectivity USB 2.0 (type-A for original model; proprietary for Xbox 360 S)
Platform Xbox 360
Xbox One
Microsoft Windows (Windows 7 onwards)
Predecessor Xbox Live Vision
Review scores
Publication Score
CVG 8.8/10
Game Informer 8/10
IGN 7.5/10
CNET 3.5/5
Engadget 6/10
USA Today 3.5/4 stars
TechRadar 3.5/5 stars
The Washington Post 4/4 stars
PC Magazine 4/5
Game Guru 9/10
Tech Shout 9.2/10

Kinect (codenamed Project Natal during development) is a line of motion sensing input devices by Microsoft for Xbox 360 and Xbox One video game consoles and Windows PCs. Based around a webcam-style add-on peripheral, it enables users to control and interact with their console/computer without the need for a game controller, through a natural user interface using gestures and spoken commands. The first-generation Kinect was first introduced in November 2010 in an attempt to broaden Xbox 360's audience beyond its typical gamer base. A version for Windows was released on February 1, 2012. Kinect competes with several motion controllers on other home consoles, such as Wii Remote Plus for Wii and Wii U, PlayStation Move/PlayStation Eye for PlayStation 3, and PlayStation Camera for PlayStation 4.

Microsoft released the first Beta of the Kinect software development kit for Windows 7 on June 16, 2011. This SDK was meant to allow developers to write Kinecting apps in C++/CLI, C#, or Visual Basic .NET.


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