Developer(s) | Ubisoft Montreal |
---|---|
Platform |
Microsoft Windows PlayStation 3 Xbox 360 PlayStation 4 Xbox One |
Type | Game engine |
License | Proprietary |
Website | montreal |
The Dunia Engine is a game engine developed by Ubisoft Montreal to create the Far Cry series of games. It is based on CryEngine 1 and was heavily modified for use in Far Cry 2, with only 2–3% of the code being retained from CryEngine 1. A reworked and modified version of the Dunia Engine was used for James Cameron's Avatar: The Game.
Far Cry 2's vegetation technology was also used in Assassin's Creed II and Assassin's Creed: Brotherhood, though these games did not use the Dunia Engine, instead using Anvil.
Far Cry 3, Far Cry 4 and Far Cry Primal use Dunia Engine 2.
The word "Dunia" means "World" in Hindi and other languages, including Arabic, Bengali, Gujarati, Indonesian, Malay, Maltese, Marathi, Nepali, Persian, Punjabi, Swahili, Telugu, Turkish, and Urdu.