Far Cry 4 | |
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Developer(s) | Ubisoft Montreal |
Publisher(s) | Ubisoft |
Director(s) |
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Producer(s) | Cedric Decelle |
Programmer(s) |
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Artist(s) | Jean-Alexis Doyon |
Writer(s) |
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Composer(s) | Cliff Martinez |
Series | Far Cry |
Engine | Dunia Engine 2 |
Platform(s) | |
Release | |
Genre(s) | First-person shooter, action-adventure |
Mode(s) | Single-player, multiplayer |
Aggregate scores | |
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Aggregator | Score |
GameRankings | XONE: 86% PS4: 84% PC: 81% |
Metacritic | PS4: 85/100 XONE: 82/100 PC: 80/100 |
Review scores | |
Publication | Score |
Destructoid | 9/10 |
EGM | 8/10 |
Eurogamer | 8/10 |
Game Informer | 8.75/10 |
Game Revolution | 8/10 |
GamesRadar | |
GameZone | 9.5/10 |
IGN | 8.5/10 |
Joystiq | |
Polygon | 9/10 |
Far Cry 4 is an open world action-adventure first-person shooter video game developed by Ubisoft Montreal and published by Ubisoft for the PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and Microsoft Windows. It is the successor to the 2012 video game Far Cry 3, and the fourth main installment in the Far Cry series. The game was released on November 18, 2014.
The game takes place in Kyrat, a fictional Himalayan country that mostly consists of sprawling mountains and forests, vast water systems, and villages. The main story follows Ajay Ghale, a young Kyrati-American, as he is caught in a civil war involving Kyrat's Royal Army, controlled by tyrannical king Pagan Min, and a rebel movement called the Golden Path. Gameplay focuses on combat and exploration; players battle enemy soldiers and dangerous wildlife using a wide array of weapons, while completing side missions, collecting useful items, and progressing through the game's main story. The game features many elements found in role-playing games, such as a branching storyline. In addition to the game's campaign, the game features a map editor, a co-operative multiplayer mode, and an asymmetrical competitive multiplayer mode which was developed by Red Storm Entertainment.
Announced in May 2014, development on Far Cry 4 began immediately after the shipment of Assassin's Creed III in late 2012. The team originally intended to develop a direct sequel to Far Cry 3 that continues 3's story, but the idea was later scrapped and the team decided to develop a new setting and new story for the game. Certain aspects of Far Cry 4 were inspired by the Nepalese Civil War, and the costume of the game's antagonist Pagan Min was inspired by Japanese films Ichi the Killer and Brother.