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Far Cry 4

Far Cry 4
Far Cry 4 box art.jpg
Developer(s) Ubisoft Montreal
Publisher(s) Ubisoft
Director(s)
  • Alex Hutchinson
  • Patrik Méthé
Producer(s) Cedric Decelle
Programmer(s)
  • Cedric Decelle
  • David Chabot
Artist(s) Jean-Alexis Doyon
Writer(s)
Composer(s) Cliff Martinez
Series Far Cry
Engine Dunia Engine 2
Platform(s)
Release
  • AU: November 18, 2014
  • NA: November 18, 2014
  • EU: November 20, 2014
Genre(s) First-person shooter, action-adventure
Mode(s) Single-player, multiplayer
Aggregate scores
Aggregator Score
GameRankings XONE: 86%
PS4: 84%
PC: 81%
Metacritic PS4: 85/100
XONE: 82/100
PC: 80/100
Review scores
Publication Score
Destructoid 9/10
EGM 8/10
Eurogamer 8/10
Game Informer 8.75/10
Game Revolution 8/10
GamesRadar 4/5 stars
GameZone 9.5/10
IGN 8.5/10
Joystiq 4.5/5 stars
Polygon 9/10

Far Cry 4 is an open world action-adventure first-person shooter video game developed by Ubisoft Montreal and published by Ubisoft for the PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and Microsoft Windows. It is the successor to the 2012 video game Far Cry 3, and the fourth main installment in the Far Cry series. The game was released on November 18, 2014.

The game takes place in Kyrat, a fictional Himalayan country that mostly consists of sprawling mountains and forests, vast water systems, and villages. The main story follows Ajay Ghale, a young Kyrati-American, as he is caught in a civil war involving Kyrat's Royal Army, controlled by tyrannical king Pagan Min, and a rebel movement called the Golden Path. Gameplay focuses on combat and exploration; players battle enemy soldiers and dangerous wildlife using a wide array of weapons, while completing side missions, collecting useful items, and progressing through the game's main story. The game features many elements found in role-playing games, such as a branching storyline. In addition to the game's campaign, the game features a map editor, a co-operative multiplayer mode, and an asymmetrical competitive multiplayer mode which was developed by Red Storm Entertainment.

Announced in May 2014, development on Far Cry 4 began immediately after the shipment of Assassin's Creed III in late 2012. The team originally intended to develop a direct sequel to Far Cry 3 that continues 3's story, but the idea was later scrapped and the team decided to develop a new setting and new story for the game. Certain aspects of Far Cry 4 were inspired by the Nepalese Civil War, and the costume of the game's antagonist Pagan Min was inspired by Japanese films Ichi the Killer and Brother.


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