Mario Strikers Charged | |
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North American box art
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Developer(s) | Next Level Games |
Publisher(s) | Nintendo |
Director(s) | Mike Inglehart |
Producer(s) | Justin Dowdeswell Ken Yeeloy Kensuke Tanabe |
Designer(s) | Matt McTavish |
Programmer(s) | David Catlin |
Artist(s) | Kalvin Lyle |
Composer(s) | Mike Peacock Darren Radtke Chad York Scott McFadyen Davor Vulama |
Series | Mario Strikers |
Platform(s) | Wii, Wii U (Virtual Console) |
Release date(s) |
Wii U
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Genre(s) | Sports game |
Mode(s) | Single player, multiplayer, online |
Aggregate scores | |
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Aggregator | Score |
GameRankings | 79% |
Metacritic | 79/100 |
Review scores | |
Publication | Score |
Edge | 6/10 |
EGM | 7.5/10 |
Eurogamer | 8/10 |
Game Informer | 7.25/10 |
GamePro | |
Game Revolution | C+ |
GameSpot | 7.5/10 |
GameSpy | |
GameTrailers | 7.4/10 |
IGN | (UK) 8.7/10 (US) 8.3/10 |
Nintendo Power | 8.5/10 |
Mario Strikers Charged, known in Europe and Australia as Mario Strikers Charged Football, is a sports video game developed by Canadian developer Next Level Games and published by Nintendo for the Wii. This game was announced at the 2006 Games Convention in Leipzig, Germany as the sequel to Super Mario Strikers for the GameCube. It was released on May 25, 2007 in Europe, June 7, 2007 in Australia, July 30, 2007 in North America and September 20, 2007 in Japan.
The game supported the Nintendo Wi-Fi Connection, through which players can participate in online matches and tournaments. Upon its European release, it became the first Wii online game to be available outside Japan. It was also the second Mario game released on the Wii after Super Paper Mario and the first Mario game to be given a rating higher than E by the ESRB.
The gameplay of Mario Strikers Charged is similar to that of the original game, with characters fighting for possession of a metallic ball played on several pitches. As well as differing aesthetically, most pitches feature physical elements that affect play; players must use precision and accurate timing to overcome them. The most powerful shot possible is the "Mega Strike", which only the captain can perform and accounts for a varying number of points ranging from three to six. In addition, sidekicks are able to perform a special shot—known as a "Skillshot"—that occurs if sufficiently charged and results in the character releasing a shot that is either able to paralyze or bypass the goalkeeper. Defensively, characters not in possession can hit others with or without the ball, although doing so to others without it will give the opposing team an item.