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Mario Strikers Charged

Mario Strikers Charged
Mario Strikers Charged.jpg
North American box art
Developer(s) Next Level Games
Publisher(s) Nintendo
Director(s) Mike Inglehart
Producer(s) Justin Dowdeswell
Ken Yeeloy
Kensuke Tanabe
Designer(s) Matt McTavish
Programmer(s) David Catlin
Artist(s) Kalvin Lyle
Composer(s) Mike Peacock
Darren Radtke
Chad York
Scott McFadyen
Davor Vulama
Series Mario Strikers
Platform(s) Wii, Wii U (Virtual Console)
Release date(s)
  • EU: May 25, 2007
  • AU: June 7, 2007
  • NA: July 30, 2007
  • JP: September 20, 2007
Virtual Console
Wii U
  • PAL: May 12, 2016
  • JP: August 17, 2016
  • NA: September 8, 2016
Genre(s) Sports game
Mode(s) Single player, multiplayer, online
Aggregate scores
Aggregator Score
GameRankings 79%
Metacritic 79/100
Review scores
Publication Score
Edge 6/10
EGM 7.5/10
Eurogamer 8/10
Game Informer 7.25/10
GamePro 5/5 stars
Game Revolution C+
GameSpot 7.5/10
GameSpy 4/5 stars
GameTrailers 7.4/10
IGN (UK) 8.7/10
(US) 8.3/10
Nintendo Power 8.5/10

Mario Strikers Charged, known in Europe and Australia as Mario Strikers Charged Football, is a sports video game developed by Canadian developer Next Level Games and published by Nintendo for the Wii. This game was announced at the 2006 Games Convention in Leipzig, Germany as the sequel to Super Mario Strikers for the GameCube. It was released on May 25, 2007 in Europe, June 7, 2007 in Australia, July 30, 2007 in North America and September 20, 2007 in Japan.

The game supported the Nintendo Wi-Fi Connection, through which players can participate in online matches and tournaments. Upon its European release, it became the first Wii online game to be available outside Japan. It was also the second Mario game released on the Wii after Super Paper Mario and the first Mario game to be given a rating higher than E by the ESRB.

The gameplay of Mario Strikers Charged is similar to that of the original game, with characters fighting for possession of a metallic ball played on several pitches. As well as differing aesthetically, most pitches feature physical elements that affect play; players must use precision and accurate timing to overcome them. The most powerful shot possible is the "Mega Strike", which only the captain can perform and accounts for a varying number of points ranging from three to six. In addition, sidekicks are able to perform a special shot—known as a "Skillshot"—that occurs if sufficiently charged and results in the character releasing a shot that is either able to paralyze or bypass the goalkeeper. Defensively, characters not in possession can hit others with or without the ball, although doing so to others without it will give the opposing team an item.


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