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Super Paper Mario

Super Paper Mario
North American box art
North American box art
Developer(s) Intelligent Systems
Nintendo SPD
Publisher(s) Nintendo
Director(s) Ryota Kawade
Producer(s) Kensuke Tanabe
Ryoichi Kitanishi
Programmer(s) Tadao Nakayama
Artist(s) Chie Kawabe
Composer(s) Naoko Mitome
Chika Sekigawa
Yasuhisa Baba
Series Paper Mario
Platform(s) Wii, Wii U Virtual Console
Release
  • NA: April 9, 2007
  • JP: April 19, 2007
  • EU: September 14, 2007
  • AU: September 20, 2007
Genre(s) Action role-playing, platform, puzzle
Mode(s) Single-player
Aggregate scores
Aggregator Score
GameRankings 85.16%
(76 reviews)
Metacritic 85/100
(56 reviews)
Review scores
Publication Score
Edge 7/10
Famitsu 35/40
Game Informer 9.5/10
GameSpot 8.8/10
GameSpy 4/5
IGN 8.9/10
Nintendo Power 9.5/10
X-Play 4/5

Super Paper Mario (Japanese: スーパーペーパーマリオ Hepburn: Sūpā Pēpā Mario?) is a 2007 side-scrolling platforming action role-playing video game developed by Intelligent Systems and published by Nintendo for the Wii video game console. It is the third game in the Paper Mario series of Mario role-playing games.

The game departs from the gameplay featured in earlier Paper Mario titles, primarily featuring side scrolling platforming gameplay with role-playing elements. The player controls Mario and later Princess Peach, Bowser and Luigi, who each possess different abilities. The majority of the gameplay revolves around Mario's learned ability to "flip" between dimensions, which consists of switching between 3D and 2D perspectives in each level, allowing the player to maneuver around obstacles impassable in different views. The plot follows the four characters' quest to collect the eight Pure Hearts in order to prevent Count Bleck, the main antagonist, from destroying the universe.


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