Super Paper Mario | |
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North American box art
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Developer(s) |
Intelligent Systems Nintendo SPD |
Publisher(s) | Nintendo |
Director(s) | Ryota Kawade |
Producer(s) |
Kensuke Tanabe Ryoichi Kitanishi |
Programmer(s) | Tadao Nakayama |
Artist(s) | Chie Kawabe |
Composer(s) | Naoko Mitome Chika Sekigawa Yasuhisa Baba |
Series | Paper Mario |
Platform(s) | Wii, Wii U Virtual Console |
Release | |
Genre(s) | Action role-playing, platform, puzzle |
Mode(s) | Single-player |
Aggregate scores | |
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Aggregator | Score |
GameRankings | 85.16% (76 reviews) |
Metacritic | 85/100 (56 reviews) |
Review scores | |
Publication | Score |
Edge | 7/10 |
Famitsu | 35/40 |
Game Informer | 9.5/10 |
GameSpot | 8.8/10 |
GameSpy | 4/5 |
IGN | 8.9/10 |
Nintendo Power | 9.5/10 |
X-Play | 4/5 |
Super Paper Mario (Japanese: スーパーペーパーマリオ Hepburn: Sūpā Pēpā Mario?) is a 2007 side-scrolling platforming action role-playing video game developed by Intelligent Systems and published by Nintendo for the Wii video game console. It is the third game in the Paper Mario series of Mario role-playing games.
The game departs from the gameplay featured in earlier Paper Mario titles, primarily featuring side scrolling platforming gameplay with role-playing elements. The player controls Mario and later Princess Peach, Bowser and Luigi, who each possess different abilities. The majority of the gameplay revolves around Mario's learned ability to "flip" between dimensions, which consists of switching between 3D and 2D perspectives in each level, allowing the player to maneuver around obstacles impassable in different views. The plot follows the four characters' quest to collect the eight Pure Hearts in order to prevent Count Bleck, the main antagonist, from destroying the universe.