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Sonic Lost World

Sonic Lost World
Sonic Lost World Wii U Box art.jpg
North American Wii U cover art
Developer(s) Sonic Team
Dimps (3DS)
Publisher(s)
Director(s) Morio Kishimoto (Wii U)
Takao Hirabayashi (3DS)
Producer(s) Takashi Iizuka
Programmer(s) Yoshitaka Kawabata
Artist(s) Sachiko Kawamura
Yuji Uekawa
Writer(s) Ken Pontac
Warren Graff
Harumasa Nakajima
Composer(s) Tomoya Ohtani
Takahito Eguchi
Series Sonic the Hedgehog
Platform(s) Wii U, Nintendo 3DS, Microsoft Windows
Release date(s) Wii U, Nintendo 3DS
  • EU: October 18, 2013
  • AU: October 19, 2013
  • JP: October 24, 2013
  • NA: October 29, 2013
Microsoft Windows
  • WW: November 2, 2015
Genre(s) Action-adventure, platformer
Mode(s) Single-player, multiplayer
Aggregate score
Aggregator Score
Metacritic 63/100 (Wii U)
59/100 (3DS)
57/100 (PC)
Review scores
Publication Score
CVG 7/10
Destructoid 7.5/10
Edge 4/10
Eurogamer 4/10 (UK)
4/10 (Benelux)
8/10 (Germany)
9/10 (Italy)
7/10 (Portugal)
6/10 (Spain)
Famitsu 36/40 (Wii U)
34/40 (3DS)
Game Informer 5/10 (Wii U)
5/10 (3DS)
GameSpot 5/10
GamesRadar 4/5 (Wii U)
2.5/5 (3DS)
GameTrailers 7.6/10
IGN 5.8/10 (Wii U)
6.8/10 (3DS)
8/10 (Italy)
ONM 80% (Wii U)
79% (3DS)
Polygon 6/10 (Wii U)
4/10 (3DS)
VideoGamer.com 5/10
Empire 2/5
Metro (UK) 4/10

Sonic Lost World is an action-adventure/platform video game developed by Sonic Team for the Wii U, Nintendo 3DS and PC platforms. It was published by Nintendo in Europe and Australia and Sega in North America and Japan in October 2013, and later worldwide for Microsoft Windows via Steam in November 2015. It is part of the Sonic the Hedgehog series and was the first title in the series on an eighth-generation home console.

Lost World focuses on the efforts of Sonic the Hedgehog to stop the Deadly Six, an alien tribe that serves as the game's main antagonists, as they seek to siphon energy from the Lost Hex, the game's setting. Sonic and his long-time sidekick Tails must team up with Doctor Eggman, normally their enemy, to stop the Deadly Six, leading to conflicts among the three parties. While the gameplay is typical of the Sonic series in some ways, it adds parkour mechanics and features largely cylindrical level design with an emphasis on alternate pathways. The game also features the Wisp creatures from Sonic Colors and Sonic Generations as power-ups.

The game began development shortly after the 2010 release of Sonic Colors. It was designed to be streamlined, simple, and fluid in movement and design, using a novel tube-like level design style and a simple, bright color scheme. The game received mixed reviews upon release; its controls and the Deadly Six were frequently criticized, but its visuals and audio were seen positively. Downloadable content was released both alongside and after the game's release, adding features such as additional levels and a new type of Wisp power.


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