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Earth 2140

Earth 2140
Earth2140Box.jpg
European Cover art
Developer(s) Reality Pump Studios
Publisher(s)
Composer(s) Joachim Schäfer
Series Earth Series
Platform(s) Amiga, DOS, Macintosh, Windows
Release 1997 (DOS)
2001 (Amiga, Macintosh)
Genre(s) Strategy
Mode(s) Single-player, Limited Multi-player
Review score
Publication Score
AllGame 3.5/5 stars

Earth 2140 is a 2-D real-time strategy computer game created in 1997 by Polish-based Reality Pump Studios and published by TopWare Interactive (later acquired by Zuxxez Entertainment). Due to lack of publicity and marketing, the game was virtually unknown in the United States as well as Western Europe. It has two sequels, Earth 2150 and Earth 2160.

Although not popular in US and Western Europe, the game sold quite well in Turkey, as it was one of the few foreign games ever released with a Turkish language option.

As its name suggests, Earth 2140 takes place in the year 2140. Previous wars have left much of the Earth a nuclear wasteland, forcing most of the world's population into underground bunkers. Tensions rise between the Earth's two major factions, the Eurasian Dynasty (ED) and the United Civilized States (UCS), as both sides vie for the world's steadily dwindling resources. A UCS raid on an ED base is enough to ignite the rivalry into full-scale war as the ED fails in its bid to control Mexico and the UCS counterattacks Scandinavia, Great Britain, France, and the Iberian Peninsula.

The United Civilized States (UCS) controls all of North and South America and is a nation populated mostly by hedonists. As much work as possible is done by robots. Automated butlers are the standard in UCS households, even politics and war are left up to the machines. As such, UCS citizens are often portrayed by their detractors as decadent "pigs". A glitch in the upgrade of the UCS war processor GOLAN caused the giant robot to miscalculate the military strength of the Eurasian Dynasty, thus compelling it launch an attack on the ED. After losing several battles in Mexico, GOLAN quickly adapted to the ED threat and began to retake lost ED territory and win battles in Europe. The UCS is generally more technologically advanced than its adversary, employing robot infantry and automated bipedal combat vehicles (more commonly known as mechas).


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