"By Gamers, For Gamers"
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Public | |
Traded as | OTC Pink: |
Industry | Video games |
Founded | January 15, 1982Irvine, California, U.S. | in
Founder |
Brian Fargo Troy Worrell, Jay Patel, Bill Heineman |
Headquarters | Los Angeles, California, U.S. |
Key people
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Herve Caen (Chairman and CEO) |
Products |
Baldur's Gate series Battle Chess ClayFighter series Descent series Earthworm Jim series Fallout series Icewind Dale series MDK series Planescape: Torment Stonekeep Wasteland |
Number of employees
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10 (January 2014) |
Divisions |
Black Isle Studios Interplay Discovery |
Website | www.interplay.com |
Interplay Entertainment Corp. is an American video game developer and publisher, founded in 1982 as Interplay Productions by Brian Fargo, Troy Worrell, Jay Patel and Bill Heineman. As a developer, Interplay is best known as the creator of the original Fallout series and as a publisher for the Baldur's Gate and Descent series.
The company was founded in October 1983 as Interplay Productions in southern California with Brian Fargo as CEO, and programmers Jay Patel, Troy Worrell, and Bill Heineman all of who had previously worked with Fargo at a small video game developer called Boone Corporation. The first projects were non-original and consisted of software conversions and even some military work for Loral Corporation. After negotiations with Activision, Interplay entered a US$100,000 contract to produce three illustrated text adventures for them. Published in 1984, Mindshadow is loosely based on Robert Ludlum's Bourne Identity while The Tracer Sanction puts the player in the role of an interplanetary secret agent. Borrowed Time which features a script by Arnie Katz' Subway Software followed in 1985. These adventures built upon work previously done by Fargo: his first game was the 1981 published Demon's Forge.
Interplay's parser was developed by Fargo and an associate and in one version understands about 250 nouns and 200 verbs as well as prepositions and indirect objects. In 1986, Tass Times in Tonetown followed. Interplay made a name for itself as a quality developer of role-playing video games with the three-part series The Bard's Tale (1985–1988), critically acclaimed Wasteland (1988) and Dragon Wars (1989). All of them were published by Electronic Arts.