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Stonekeep

Stonekeep
Stonekeep box.jpg
Developer(s) Interplay Entertainment
Publisher(s) Interplay Entertainment
Director(s) Michael Quarles
Producer(s) Michael Quarles
Brian Fargo
Designer(s) Peter Oliphant
Christopher Taylor
Spencer Kipe
Artist(s) Spencer Kipe
Leonard Boyarsky
Writer(s) Peter Oliphant
Christopher Taylor
Scott La Rocca
Composer(s) Brian Luzietti
Richard Band
Platform(s) DOS, Windows
Release Windows 95
MS-DOS
  • INT: November 8, 1995
Windows XP and Vista
  • INT: September 16, 2008
Genre(s) RPG
Mode(s) Single-player
Review scores
Publication Score
AllGame 3.5/5 stars
GameSpot 6.6/10
Maximum 3/5 stars
Next Generation 5/5 stars

Stonekeep is a role-playing video game developed and released by Interplay Entertainment for the PC in 1995. It is a first-person dungeon crawler game with pre-rendered environments, digitized characters and live-action cinematic sequences. Repeatedly delayed, the game that was supposed to be finished in nine months took five years to make, the record longest development of a video game at the time.

Stonekeep is a first-person RPG in the style of Eye of the Beholder and Dungeon Master. The game is set in a series of underground labyrinths, filled with monsters, treasures and traps. The player uses the directional keys on the keyboard for movement and typing in notes in the journal and uses the mouse pointer to interact with objects and characters. The mouse pointer is usually a target indicator for aiming attacks and weapons wherever it is clicked. When the mouse pointer is moved onto a particular something it changes to another icon to indicate a different action. For example, the mouse pointer changes to an eye when the player can examine things (often signs) or the mouse pointer changes into a spread-out hand when the player can pick up items. Other mouse pointers include opening and closing chests, opening and closing panels, pulling levers and switches, pressing buttons, drinking water and giving items.

The protagonist Drake has two starting possessions: the magic scroll and the magic mirror. The magic scroll allows the player to pick up an infinite number of items. Items of the same type can be combined together up to a maximum quantity of 99; other items can be combined together such as a quiver which can hold 99 arrows. The magic mirror allows the player to equip Drake and other characters with weapons, armour and accessories and to consume items to affect their status such as healing potions or bad smelling Throg food otherwise Drake can read scrolls used on him. Although Drake can wield any weapon, other characters like Farli and Karzak can only wield hammers, axes and shields. Certain weapons like polearms and heavy swords require Drake to have two free hands to wield one. Some armour can be worn by certain characters. For instance only dwarves can wear dwarven platemail and only Drake can wear knight armour. Exceptional characters like Sparkle and Wahooka cannot be outfitted, but can still consume items.


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