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Battlefield 1943

Battlefield 1943
Battlefield 1943 Coverart.png
Developer(s) EA DICE
Publisher(s) Electronic Arts
Designer(s) Sebastian Armonioso
Series Battlefield
Engine Frostbite 1.5
Platform(s) Xbox 360
PlayStation 3
Release Xbox Live Arcade
8 July 2009
PlayStation Network
9 July 2009
Genre(s) First-person shooter
Mode(s) Multiplayer
Aggregate score
Aggregator Score
Metacritic PS3: 83/100
X360: 83/100
Review scores
Publication Score
Edge 9/10
Eurogamer 8/10
Game Informer 8.5/10
GameSpy 4.5/5 stars
GameTrailers 7.6/10
Giant Bomb 4/5 stars
IGN 8.5/10
OXM (US) 7.5/10 stars
TeamXbox 8.8/10
X-Play 4/5 stars

Battlefield 1943 is an online multiplayer World War II first-person shooter video game developed by EA DICE and published by Electronic Arts for Xbox 360 and PlayStation 3 through digital distribution. It takes place in the Pacific Theater of Operations of World War II. A PC version was planned but later cancelled.

Battlefield 1943 casts players as either being soldiers with the United States Marine Corps (USMC) or the Imperial Japanese Navy (IJN) with up to 24 players on three maps: Wake Island, Guadalcanal, and Iwo Jima. After all players collectively reached 43 million kills, players received access to an additional Coral Sea map.

Like Battlefield: Bad Company, 1943 features the Frostbite Engine for its environmental damage. The game only features the series' signature Conquest mode and a new gametype called Air Superiority which was unlocked when the online gaming community reached a combined total of 43 million kills in Conquest. Similar to Battlefield Heroes, 1943 features only three classes: Infantryman, armed with an SMG and anti-tank rocket; Rifleman, armed with a semi-automatic rifle and rifle grenade; and Scout, armed with a scoped rifle, pistol, and dynamite. Each class has an unlimited supply of ammunition. Explosive ordnance, however, does take time to replenish. The game also features a regenerating health system.


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