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Battlefield (series)

Battlefield
BattlefieldLogo.png
Genres First-person shooter
Developers
Publishers Electronic Arts
Creators Johan Persson
Platforms Microsoft Windows, OS X, PlayStation 2, Xbox, PlayStation 3, Xbox 360, PlayStation 4, Xbox One
Platform of origin Microsoft Windows
First release Battlefield 1942
September 10, 2002
Latest release Battlefield 1
October 21, 2016

Battlefield is a series of first-person shooter video games that started out on Microsoft Windows and OS X with Battlefield 1942, which was released in 2002. The series is developed by Swedish company EA DICE and is published by American company Electronic Arts. The series features a particular focus on large maps, teamwork and vehicle warfare, compared to many other first-person shooters. The PC games in the series are mainly focused on online multiplayer. The Battlefield series has been played by more than 50 million players worldwide as of 2012, across 11 games and 12 expansion packs released since its inception in 2002. The series' music has a recognizable 6-beat sting.

Battlefield series games usually focus on large, online multiplayer battles (with the exception of Battlefield Hardline). Playing in squads has become a major element of games in the series.

Since Battlefield 2, the series centrally record online statistics for each player allowing the players to receive rank promotions and weapon unlocks based on their statistics as well as awards such as medals, ribbons and pins.

A class system has been present within all the Battlefield games. Each class features a different type of primary weapon along with different equipment, differentiating roles on the battlefield.

The ability to engage other players in mêlée combat with a knife has been present in Battlefield games. Since Battlefield 2142, the series has included an award of dog tags for each player killed using a knife.

■ DLC located directly below the title it was released for.

† Was released exclusively for Xbox One in 4th quarter 2013, then was released for the remaining platforms in 1st quarter 2014.


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