Theatrhythm Final Fantasy | |
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European cover art
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Developer(s) |
Square Enix 1st Production Department indieszero |
Publisher(s) | Square Enix |
Director(s) | Masanobu Suzui |
Producer(s) | Ichiro Hazama |
Artist(s) | Atsuhiro Tsuchiya |
Composer(s) |
Featured composers
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Series |
Final Fantasy Theatrhythm |
Platform(s) | Nintendo 3DS, iOS, Arcade |
Release |
3DS iOS
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Genre(s) | Rhythm |
Mode(s) | Single-player, multiplayer |
Review scores | ||
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Publication | Score | |
3DS | iOS | |
Destructoid | 7/10 | N/A |
Edge | 6/10 | N/A |
EGM | 8/10 | N/A |
Eurogamer | 7/10 | N/A |
Famitsu | 36/40 | N/A |
Game Informer | 8/10 | N/A |
Game Revolution | N/A | |
GameSpot | 7.5/10 | N/A |
GameTrailers | 8/10 | N/A |
Giant Bomb | N/A | |
IGN | 8.5/10 | 8/10 |
Joystiq | N/A | |
Nintendo Power | 8/10 | N/A |
Polygon | 8.5/10 | N/A |
Digital Spy | ||
Slant Magazine | N/A | |
Aggregate score | ||
Metacritic | 78/100 | 69/100 |
Theatrhythm Final Fantasy is a rhythm video game, developed by indieszero and published by Square Enix for Nintendo 3DS and iOS. Based on the Final Fantasy video game franchise, the game involves using the touch screen in time to various pieces of music from the series. The game was released in Japan in February 2012, and in North America, Australia and Europe in July 2012. An iOS version was released in December 2012. A sequel, Theatrhythm Final Fantasy: Curtain Call, was released in 2014. A third game based on the Dragon Quest series, Theatrhythm Dragon Quest, was released in 2015.
Theatrhythm Final Fantasy is a rhythm video game. Players take control of four Final Fantasy characters, and select a Final Fantasy game from the first Final Fantasy to Final Fantasy XIII. Each game has three stages: field, battle, and event. Each stage features different game mechanics than the others; once a stage is completed, the characters level up. The difficulty level can be changed in order to make it appealing to "beginners and rhythm masters alike". Throughout the game, players can unlock music and movie scenes. The gameplay requires players to tap on the screen in correct spots to the beat of the music playing. Within the main game section "Series Mode", there are 3 unique stage styles: Field (Overworld) Music, Battle Music, and Event (Dramatic) Music, as well as the option to play through the opening and ending themes.
There is also a "Challenge Mode" that allows the player to choose the Battle, Overworld, or Dramatic music from a Final Fantasy game that they have cleared the normal difficulty of in Series Mode. The player then plays these one stage at a time, instead of in succession as in Series Mode. If an A rank or better is received on a song, a higher difficulty is unlocked. Unlocking a higher difficulty for all three songs from a Final Fantasy Game will unlock that difficulty in Series Mode. Within Challenge Mode, there is also a "no fail" practice option for each stage.