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Hitoshi Sakimoto

Hitoshi Sakimoto
Hitoshi Sakimoto.jpg
Sakimoto in 2004
Background information
Native name 崎元 仁
Also known as YmoH.S
Born (1969-02-26) February 26, 1969 (age 47)
Tokyo, Japan
Genres
  • Symphonic
  • electronica
Occupation(s)
  • Composer
  • arranger
  • producer
Instruments
Years active 1988–present
Labels Basiscape
Associated acts Masaharu Iwata

Hitoshi Sakimoto (崎元 仁 Sakimoto Hitoshi?, born February 26, 1969) is a Japanese video game music composer and arranger. He is best known for scoring Final Fantasy Tactics and Final Fantasy XII, though he has composed soundtracks for over 80 other games. He began playing music and video games in elementary school, and began composing video game music for money by the time he was 16. Sakimoto's professional career began a few years later in 1988 when he started composing music professionally as a freelancer, as well as programming sound drivers for games. Five years and 40 games later, he achieved his first mainstream success with the score to Ogre Battle: The March of the Black Queen. In 1997, he joined Square and composed for his first international success, the score to Final Fantasy Tactics.

In 2002, he resigned from Square to form his own music company, Basiscape, through which he continues to compose music for games, along with some anime series. Basiscape has expanded since its founding to 10 composers, and is currently the largest independent video game music production company. In addition to video game soundtracks, over the years Sakimoto has also worked on projects such as anime series and vocal albums. His music has been played at numerous music concerts by groups such as the Eminence Symphony Orchestra, and his work on Final Fantasy XII has been arranged for the piano and published as sheet music.

Hitoshi Sakimoto was born in Tokyo, Japan. He began developing an interest in music beginning in elementary school, when he taught himself to play the piano and electronic organ and participated in some brass and rock bands. A fan of video games, he began creating his own games in junior high school with some friends. While in his senior high school years, Sakimoto wrote for the computer magazine Oh!FM and compiled data about pieces of music he liked, becoming a self-professed "computer, games, and music geek".


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Wikipedia

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