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Final Fantasy (video game)

Final Fantasy
A sword and axe intersect, with a crystal ball above them both
North American cover art
Developer(s) Square
Publisher(s) Square
Nintendo (NES & GBA)
Designer(s)
Programmer(s) Nasir Gebelli
Artist(s) Yoshitaka Amano
Writer(s)
Composer(s) Nobuo Uematsu
Series Final Fantasy
Platform(s)
Release date(s)
Genre(s) Role-playing
Mode(s) Single-player
Aggregate scores
Aggregator Score
GameRankings NES: 79%
PSP: 67.93%
iOS: 77.12%
Metacritic PSP: 67/100
iOS: 74/100
Review scores
Publication Score
AllGame NES: 3.5/5 stars
Mobile: 3.5/5 stars
Famitsu NES: 34/40
WonderSwan: 30/40
GameSpot PSP: 6.5/10
IGN WonderSwan: 8.6/10
PSP: 6.9/10
iOS: 7 / 10
WonderSwan: 96%

Final Fantasy (ファイナルファンタジー Fainaru Fantajī?) is a fantasy role-playing video game developed and published by Square in 1987. It is the first game in Square's Final Fantasy series, created by Hironobu Sakaguchi. Originally released for the NES, Final Fantasy was remade for several video game consoles and is frequently packaged with Final Fantasy II in video game collections. The story follows four youths called the Light Warriors, who each carry one of their world's four elemental orbs which have been darkened by the four Elemental Fiends. Together, they quest to defeat these evil forces, restore light to the orbs, and save their world.

The game was originally going to be called Fighting Fantasy, but the name was changed to Final Fantasy when the development team discovered Fighting Fantasy was the title of a series of single-player roleplay gamebooks.

Square believed the game would be the last title they ever released. Instead, the game was a great commercial success, received generally positive reviews, and spawned many successful sequels and supplementary titles in the form of the Final Fantasy series. The original is now regarded as one of the most influential and successful role-playing games on the Nintendo Entertainment System, playing a major role in popularizing the genre. Critical praise focused on the game's graphics, while criticism targeted the time spent wandering in search of random battle encounters to raise the player's experience level. By March 2003, all versions of Final Fantasy had sold a combined total of two million copies worldwide.


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