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Mad Max (2015 video game)

Mad Max
Mad Max 2015 video game cover art.jpg
Developer(s) Avalanche Studios
Publisher(s) Warner Bros. Interactive Entertainment
Feral Interactive (OS X/Linux)
Director(s) Frank Rooke
Producer(s) John Fuller
Designer(s) Magnus Nedfors
Andreas Gschwari
Programmer(s) Fredrik Lönn
Artist(s) Martin Bergquist
Writer(s) Odd Ahlgren
Composer(s) Mats Lundgren
Series Mad Max
Platform(s) Microsoft Windows
Linux
OS X
PlayStation 4
Xbox One
Release date(s)
  • NA: 1 September 2015
  • AU: 2 September 2015
  • NZ: 3 September 2015
  • EU: 4 September 2015
Genre(s) Action-adventure, vehicular combat
Mode(s) Single-player
Aggregate score
Aggregator Score
Metacritic (PC) 73/100
(XONE) 72/100
(PS4) 69/100
Review scores
Publication Score
Destructoid 7/10
Eurogamer Recommended
Game Informer 7.5/10
GameSpot 6/10
GamesRadar 4/5 stars
GameTrailers 7.4/10
IGN 8.4/10
Polygon 5.5/10

Mad Max is an open world action-adventure video game based on the Mad Max franchise. Developed by Avalanche Studios and published by Warner Bros. Interactive Entertainment, it was released on Microsoft Windows, PlayStation 4, and Xbox One in September 2015. The game is powered by Avalanche Engine.

It is set in a post-apocalyptic wasteland consisting of deserts, canyons, and caves. Players control Max Rockatansky as he progresses through the wasteland to seek revenge on a gang of raiders, led by Scabrous Scrotus, who robbed him of his possessions, and along with his assistant Chumbucket, he aims to build the ultimate car: the Magnum Opus. Mad Max emphasizes vehicular combat, in which the player uses weapon and armor upgrades on their car to fight enemies, while on-foot combat combines professional wrestling attacks and boxing techniques. The game features extensive car and character customization, and soft boundaries, also known as the "Big Nothing", a theoretically endless place which players can explore.

Two other Mad Max games, developed by Cory Barlog and Interplay Entertainment respectively, were in production before the announcement of this game, but neither of them were successfully released. Although Mad Max is not based on the film series, it was inspired by its universe, and franchise creator George Miller was consulted during the game's pre-production. Avalanche Studios found developing a vehicular-combat video game a challenge because of their inexperience with creating that type of game. Announced at the 2013 Electronic Entertainment Expo, the game was re-tooled during development and the envisioned PlayStation 3 and Xbox 360 versions were canceled due to hardware limitations.


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