Public | |
Industry | Video games |
Founded | 9 August 2001 |
Founder | Dylan Cuthbert |
Headquarters | Nakagyō-ku, Kyoto, Japan |
Key people
|
Dylan Cuthbert (President/Managing Director) Kenkichi Shimooka (Vice-President/Director) |
Products | Digidrive, Star Fox Command, PixelJunk series |
Parent | Independent |
Website | www |
Q-Games, Limited is a video game developer based in Nakagyō-ku, Kyoto, Japan which works closely with both Nintendo and Sony.
Q-Games was founded by Dylan Cuthbert, who previously worked at Argonaut Software and helped create Starglider and Starglider 2 for Argonaut Software, then gave programming assistance to X and the first Star Fox for Nintendo. He also developed Star Fox 2 to completion before heading off to work at Sony America to make Blasto on the PlayStation. After this, Dylan moved back to Japan to work at Sony Japan, where, in early 1999, he developed the Duck in a Bath technical demo (Ducks demo) that showcased the PS2's power to early developers and publishers. Following that, he developed Pipo Saru 2001 and then left Sony to start Q-Games Ltd. in Kyoto in September 2001.
The first few years were spent accumulating staff and developing behind-doors technology projects for a number of clients including Sony and Microsoft. At E3 2004, they showed two graphic technology demos for the PlayStation Portable and then internally began development on two games, one for the Game Boy Advance and one for the Nintendo DS. These titles were announced as Digidrive (part of the bit Generations series of puzzle games for the Game Boy Advance) and Star Fox Command respectively. Both were later released.