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Star Fox 2

Star Fox 2
StarFox2 SNES Game Box.png
Conceptual box art
Developer(s) Nintendo
Argonaut Software
Publisher(s) Nintendo
Director(s) Katsuya Eguchi
Producer(s) Shigeru Miyamoto
Composer(s) Kozue Ishikawa
Yumiko Kanki
Series Star Fox
Platform(s) Super NES
Release date(s) Cancelled (intended for mid-1995)
Genre(s) Shooter
Mode(s) Single-player, multiplayer

Star Fox 2 (Japanese: スターフォックス2 Hepburn: Sutā Fokkusu Tsū?) is an unreleased video game for the Super Nintendo Entertainment System. It was to be the second of the Star Fox series and the direct sequel to Star Fox. Both Argonaut Games and Nintendo developed the game, with Nintendo planning to publish it. This game was scheduled to be released in the summer of 1995. Despite its cancellation, over the years various Japanese prototype ROM images of the game were leaked online by various non-Nintendo parties, but it was not until 2015 that the public learned a fully mastered ROM image has been long realised, albeit remains unreleased for legal reasons. Whilst no official English version of the ROM image exists, an unofficial fan translation patch was released to work with the newest version of the leaked ROM images.

Star Fox 2's game plot continues the battle against Emperor Andross who seeks to conquer the Lylat system, with the Star Fox team assembled once again to defeat him. The game introduces a new semi-real time gameplay system, featuring new ship types and two new Star Fox team members. It also features a more advanced 3D game engine due to a new improved version of the Super FX powered GSU-2 chip.

The game's release was canceled due to the impending release of the Nintendo 64 and the desire to use the most advanced system available for a new Star Fox game, among other reasons such as competition too soon changing the public's perception of what 3D games should be like.

The premise of Star Fox 2 is markedly different from its predecessor. Instead of following mostly linear paths inside predefined missions, the player moves a team of two ships freely around a map screen that represents the Lylat system. When the player's ships make contact with enemy forces, the game switches to an action perspective, piloting the Arwing ship directly with controls and game play similar to the first Star Fox. When the player clears the specified objectives, he or she is taken back to the map screen to select a new destination.


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