Star Fox/Starwing | |
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Packaging for the North American version
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Developer(s) |
Nintendo (Assisted by Argonaut Software) |
Publisher(s) | Nintendo |
Director(s) | Katsuya Eguchi |
Producer(s) | Shigeru Miyamoto |
Programmer(s) | Dylan Cuthbert Giles Goddard Krister Wombell |
Artist(s) | Takaya Imamura |
Composer(s) | Hajime Hirasawa |
Series | Star Fox |
Platform(s) | SNES |
Release date(s) | |
Genre(s) | Rail shooter |
Mode(s) | Single-player |
Aggregate score | |
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Aggregator | Score |
GameRankings | 88% (7 reviews) |
Review scores | |
Publication | Score |
AllGame | |
EGM | 35 / 40 |
Famitsu | 34 / 40 |
GamePro | 5 / 5 |
Nintendo Power | 4.125 / 5 |
Electronic Games | 95% |
Star Fox (スターフォックス Sutā Fokkusu?), released as Starwing in Europe, is a rail shooter video game developed and published by Nintendo for the Super Nintendo Entertainment System. The first game in the Star Fox series, Star Fox was released in Japan on February 21, 1993, in North America on March 26, 1993, and in Europe on June 3, 1993.
It was the second three-dimensional Nintendo-developed game, behind 1992's X, also developed by Nintendo together with Argonaut Software. Star Fox was Nintendo's first game to use polygonal graphics. It accomplished this by being the first ever game to use the Super FX graphics acceleration coprocessor powered GSU-1. The complex display of three-dimensional models with polygons was still new and uncommon in console video games, and the game was much-hyped as a result.
The storyline involves Fox McCloud and the rest of the Star Fox team, who must defend their homeworld of Corneria against the attacking forces of Andross. This storyline has been re-imagined in three reboots/remakes: as Star Fox 64 on the Nintendo 64 in 1997, Star Fox 64 3D on the Nintendo 3DS in 2011, and Star Fox Zero on the Wii U in 2016.