"Day One Edition" Xbox One controller
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Developer | Microsoft |
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Manufacturer | Microsoft |
Type | Video game controller |
Generation | Eighth |
Release date | |
Retail availability | 2013—present |
Connectivity | |
Predecessor | Xbox 360 Controller |
Xbox One Wireless Controller is the primary controller for the Microsoft Xbox One console. The controller maintains the overall layout found in the Xbox 360 controller, but with various tweaks to its design, such as a revised shape, redesigned analog sticks, shoulder buttons, and triggers, along with new vibrators within the triggers to allow for directional haptic feedback.
The controller has been released in three major variations: the standard release, the "Elite" controller and the version included with the Xbox One S. Additionally, it has been offered in various color versions, some featuring special designs to tie into specific games.
Microsoft invested over $100 million into refining the controller design for the Xbox One; internal designers had created prototypes with various tweaks and refinements to the design over the Xbox 360 controller, along with those including unorthodox features such as embedded screens and speakers (which were rejected due to their effects on battery life, and redundancy to the main display and sound system), and the ability to emit odors.
The Xbox One controller maintains the overall layout found in the Xbox 360's design, but with enhancements such as redesigned grips, a smoother build, the removal of the protruding battery compartment, and "Menu" and "View" buttons replacing "Start" and "Back". The controller also contains light emitters that allow it to be tracked and paired using Kinect sensor, and to detect when it is not being held to automatically enter a low-power state; these light emitters however are not featured on the Elite controller meaning the device can not be paired using a Kinect or utilise the aforementioned features. The controller contains a micro USB port, enabling wired use of the controller with the console or on computers running Windows 7 or later with drivers, and firmware updates. For communication, the controller uses a new proprietary protocol with a larger amount of bandwidth than the wireless protocol used by the Xbox 360 controller, reducing wireless latency and allowing higher quality headset audio.