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Kinect for Xbox One

Kinect
Kinect logo.svg
Xbox-One-Kinect.jpg
Kinect for Xbox One
Developer Microsoft
Type Motion controller
Generation Seventh and eighth generation eras
Release date
  • For Xbox 360:
  • NA: November 4, 2010
  • EU: November 10, 2010
  • CO: November 14, 2010
  • AU: November 18, 2010
  • JP: November 20, 2010
  • For Windows:
  • NA: February 1, 2012
  • AU: February 1, 2012
  • JP: February 1, 2012
Discontinued
  • For Xbox 360:
    • WW: April 20, 2016
Units sold 24 million (as of February 12, 2013)
Camera 640×480 pixels @ 30 Hz (RGB camera)
640×480 pixels @ 30 Hz (IR depth-finding camera)
Connectivity USB 2.0 (type-A for original model; proprietary for Xbox 360 S)
Platform Xbox 360
Xbox One
Microsoft Windows (Windows 7 onwards)
Predecessor Xbox Live Vision
Review scores
Publication Score
CVG 8.8/10
Game Informer 8/10
IGN 7.5/10
CNET 3.5/5
Engadget 6/10
USA Today 3.5/4 stars
TechRadar 3.5/5 stars
The Washington Post 4/4 stars
PC Magazine 4/5
Game Guru 9/10
Tech Shout 9.2/10

Kinect (codenamed Project Natal during development) is a line of motion sensing input devices by Microsoft for Xbox 360 and Xbox One video game consoles and Windows PCs. Based around a webcam-style add-on peripheral, it enables users to control and interact with their console/computer without the need for a game controller, through a natural user interface using gestures and spoken commands.

The first-generation Kinect was first introduced in November 2010 in an attempt to broaden Xbox 360's audience beyond its typical gamer base. A version for Windows was released on February 1, 2012. A newer version, Kinect 2.0, was released with the Xbox One platform starting in 2013.

Microsoft released the first Beta of the Kinect software development kit for Windows 7 on June 16, 2011. This SDK was meant to allow developers to write Kinecting apps in C++/CLI, C#, or Visual Basic .NET.

Kinect V1 was a combination of Microsoft built software and hardware. Kinect V1 hardware included a range chipset technology by Israeli developer PrimeSense, which developed a system consisting of an infrared projector and camera and a special microchip that generates a grid from which the location of a nearby object in 3 dimensions can be ascertained. This 3D scanner system called Light Coding employs a variant of image-based 3D reconstruction.


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