WWE SmackDown vs. Raw 2008 | |
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Developer(s) |
Yuke's Amaze Entertainment |
Publisher(s) | THQ |
Series | SmackDown vs. Raw |
Platform(s) | PlayStation 3 PlayStation 2 PlayStation Portable Nintendo DS Wii Xbox 360 Mobile |
Release | |
Genre(s) | Fighting, Sports |
Mode(s) |
Single-player Multiplayer Multiplayer online |
Review scores | ||||||
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Publication | Score | |||||
DS | PS2 | PS3 | PSP | Wii | Xbox 360 | |
EGM | 6.83/10 | |||||
Eurogamer | 6/10 | |||||
Game Informer | 8/10 | 8/10 | ||||
GamePro | ||||||
Game Revolution | C | C | C | |||
GameSpot | 6.5/10 | 6.5/10 | 6.5/10 | 4.5/10 | 6.5/10 | |
GameSpy | ||||||
GameTrailers | 7.4/10 | 7.4/10 | ||||
GameZone | 7/10 | 7/10 | 7.5/10 | 6.5/10 | 7.5/10 | 7/10 |
IGN | 7/10 | 6.8/10 | 7.5/10 | 6.5/10 | 7.5/10 | 7.8/10 |
Nintendo Power | 6.5/10 | |||||
OXM (US) | 8.5/10 | |||||
PSM | 8.5/10 | 9/10 | ||||
Aggregate scores | ||||||
GameRankings | 61.64% | 73.60% | 71.72% | 66.20% | 59.14% | 70.47% |
Metacritic | 61/100 | 71/100 | 74/100 | 68/100 | 59/100 | 71/100 |
WWE SmackDown vs. Raw 2008 is a professional wrestling video game developed by Yuke's and released on the PlayStation 2, PlayStation 3, Xbox 360, Wii, PlayStation Portable and Nintendo DS video game consoles by THQ in November 2007.Amaze Entertainment oversaw development for the Nintendo DS version.
The game is the ninth edition of the long-running WWE SmackDown vs. Raw (later renamed to simply WWE) video game series based on the professional wrestling promotion World Wrestling Entertainment (WWE). It is the sequel to 2006's WWE SmackDown vs. Raw 2007, succeeded by WWE SmackDown vs. Raw 2009, and is the first WWE game to include the promotion's ECW brand. It is also the first WWE game to be available for all seventh generation game consoles.
Each wrestler now has two fighting style categories, one primary and one secondary. Each fighting style has its advantages and disadvantages in each particular match type. There are eight styles altogether: high-flyer, hardcore, submission artist, powerhouse, showman, brawler, dirty and technical. In addition, creative manager of THQ Cory Ledesma stated early in production that he planned on having numerous wrestler animations redone.