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WWE SmackDown vs. Raw 2007

WWE SmackDown vs. Raw 2007
WWE SmackDown vs. Raw 2007.jpg
PlayStation 2 NTSC cover art featuring (clockwise from top left) Rey Mysterio, John Cena, Torrie Wilson, Triple H and Batista
Developer(s) Yuke's
Publisher(s) THQ
Director(s) Osamu Hashimoto
Designer(s) Naoto Kuge
Totti Sato
Rie Kikuchi
Series SmackDown! vs. Raw
Platform(s)
Release date(s) PlayStation 2 & Xbox 360
  • EU: November 10, 2006
  • NA: November 14, 2006
  • AU: November 16, 2006
  • JP: January 25, 2007
PlayStation Portable
  • NA: December 6, 2006
  • EU: December 15, 2006
  • AU: December 23, 2006
  • JP: February 22, 2007
Genre(s) Professional wrestling, Fighting, Sports
Mode(s) Single player, multiplayer, multiplayer online
Review scores
Publication Score
PS2 PSP Xbox 360
EGM 7.5/10 N/A 7.5/10
Eurogamer N/A N/A 7/10
Famitsu N/A 24/40 29/40
Game Informer 8.75/10 N/A 8.75/10
GamePro N/A N/A 4.25/5
GameSpot 8.1/10 7.9/10 8.1/10
GameSpy 4/5 stars N/A 4/5 stars
GameTrailers N/A N/A 8/10
GameZone 8.2/10 8.5/10 8/10
IGN 8/10 7.8/10 8/10
OPM (US) 7/10 N/A N/A
OXM (US) N/A N/A 8.5/10
Detroit Free Press N/A N/A 3/4 stars
Aggregate score
Metacritic 80/100 78/100 81/100

WWE SmackDown vs. Raw 2007 is a professional wrestling video game released by THQ and developed by Yuke's. The game is based on the professional wrestling promotion World Wrestling Entertainment (WWE). It is the eighth installment of the WWE SmackDown! series and is the successor to 2005's WWE SmackDown! vs. Raw 2006 and was succeeded by WWE SmackDown vs. Raw 2008. On March 31, 2006, THQ, Yuke's and WWE officially confirmed the game. The game was released in November 2006 for the PlayStation 2 and Xbox 360 consoles and in December 2006 for the PlayStation Portable system.

The game introduced a few key new features including an analog control system, interactive hotspots, and fighting within the arena crowd. The game also included several improvements on the previous game's existing match types and modes. The Xbox 360 version was the first game in the SmackDown series to be published on a seventh generation video game console and the first SmackDown game to be released on a Microsoft console. It is also the first game in the series to be released outside the PlayStation consoles.

THQ said they would bring a more realistic fighting experience with a new, but old analog control grappling system, enabling the player to throw their opponent anywhere they want with in reason, in contrast to previous preset animations. In the new system, grappling moves are now affected by analog control, in contrast to the button-based system from preceding games. Much like the previous game, one can also move around the ring by analog control instead of using the D-pad. An option to switch to the previous control layout is also possible. The chain reversal system has also been improved and now involves grapples as well as strikes.


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