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Vanquish (video game)

Vanquish
PG Vanquish box artwork.png
Developer(s) PlatinumGames
Publisher(s) Sega
Director(s) Shinji Mikami
Producer(s) Atsushi Inaba
Jun Yoshino
Designer(s) Masaaki Yamada
Shigenori Nishikawa
Junichi Oka
Hiroki Kato
Programmer(s) Kiyohiko Sakata
Shuichiro Chiboshi
Writer(s) Hiroki Kato
Jean Pierre Kellams
Composer(s) Erina Niwa
Masafumi Takada
Masakazu Sugimori
Platform(s) PlayStation 3, Xbox 360
Release date(s)
  • NA: October 19, 2010
  • AU: October 21, 2010
  • JP: October 21, 2010
  • EU: October 22, 2010
Genre(s) Third-person shooter
Mode(s) Single-player
Review scores
Publication Score
PS3 Xbox 360
Destructoid N/A 5/10
Edge 8/10 N/A
Eurogamer N/A 9/10
Game Informer N/A 7.75/10
GamePro N/A 3.5/5 stars
Game Revolution B+ B+
GameSpot 9/10 9/10
GameTrailers N/A 9/10
GameZone 7/10 7/10
Giant Bomb 4/5 stars 4/5 stars
IGN 8.5/10 8.5/10
Joystiq N/A 4.5/5 stars
OXM (US) N/A 9/10
PSM 8/10 N/A
The Daily Telegraph N/A 9/10
The Escapist 4/5 stars N/A
Aggregate score
Metacritic 84/100 84/100
Awards
Publication Award
CGR, Zavvi.com Game of the Year
X360 Best Shooter
IGN Best Sci-Fi Game (PS3)
GameSpot Best Game No One Played
GameSpot Best Original Game Mechanic
GamesRadar Most "Oh Shit" Moments Per Minute

Vanquish (Japanese: ヴァンキッシュ Hepburn: Vankisshu?) is a third-person shooter video game developed by PlatinumGames and published by Sega for the Xbox 360 and PlayStation 3 video game consoles. The game began in development in 2007 and was released worldwide in October 2010.

The game is notable for introducing several innovations to the 3D shooter genre, including a fast-paced style of gameplay reminiscent of 2D bullet hell shooters,beat 'em up elements, and an original sliding-boost mechanic.

Vanquish received a positive critical reaction upon release, with critics praising the game's fast-paced action, innovations to the shooter genre, boss battles and visual style, while criticizing the game's writing, voice acting and overall short length of the campaign.

Players control Sam Gideon, a DARPA agent armed with the Augmented Reaction Suit. If the player takes too much damage, the suit will automatically enter Augmented Reaction mode (AR mode), which slows down time, helping the player to avoid being killed. The player can also manually enter AR mode by holding down the target button while evading, allowing the player to target enemies easily. At any time, the player can use boosters on the suit to move quickly across the area. If the player uses AR mode or the boosters too much in a short time, the suit will overheat and will require a short period to cool down, during which Sam is less mobile. The suit will also overheat instantly if the player performs a melee attack, and certain areas will also overheat the suit. His weaponry consists of the BLADE weapons system and two types of grenade. The BLADE system can store up to three weapons at a time (from a total of eight weapon types), with the player able to swap weapons if he encounters a new one. These weapons, and the grenades, can be upgraded by collecting upgrade boxes, or by collecting the same type of weapon while it has maximum ammunition. Upgrading these weapons improves their abilities, such as their maximum ammunition capacity, accuracy, and blast radius. Players can aid injured allies on the field to earn weapons, or find them in crates or weapon lockers. In Normal difficulty or higher, weapons are downgraded if the player dies.


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