Vanquish | |
---|---|
Developer(s) | PlatinumGames |
Publisher(s) | Sega |
Director(s) | Shinji Mikami |
Producer(s) |
Atsushi Inaba Jun Yoshino |
Designer(s) | Masaaki Yamada Shigenori Nishikawa Junichi Oka Hiroki Kato |
Programmer(s) | Kiyohiko Sakata Shuichiro Chiboshi |
Writer(s) | Hiroki Kato Jean Pierre Kellams |
Composer(s) | Erina Niwa Masafumi Takada Masakazu Sugimori |
Platform(s) | PlayStation 3, Xbox 360 |
Release date(s) | |
Genre(s) | Third-person shooter |
Mode(s) | Single-player |
Review scores | ||
---|---|---|
Publication | Score | |
PS3 | Xbox 360 | |
Destructoid | N/A | 5/10 |
Edge | 8/10 | N/A |
Eurogamer | N/A | 9/10 |
Game Informer | N/A | 7.75/10 |
GamePro | N/A | |
Game Revolution | B+ | B+ |
GameSpot | 9/10 | 9/10 |
GameTrailers | N/A | 9/10 |
GameZone | 7/10 | 7/10 |
Giant Bomb | ||
IGN | 8.5/10 | 8.5/10 |
Joystiq | N/A | |
OXM (US) | N/A | 9/10 |
PSM | 8/10 | N/A |
The Daily Telegraph | N/A | 9/10 |
The Escapist | N/A | |
Aggregate score | ||
Metacritic | 84/100 | 84/100 |
Awards | |
---|---|
Publication | Award |
CGR, Zavvi.com | Game of the Year |
X360 | Best Shooter |
IGN | Best Sci-Fi Game (PS3) |
GameSpot | Best Game No One Played |
GameSpot | Best Original Game Mechanic |
GamesRadar | Most "Oh Shit" Moments Per Minute |
Vanquish (Japanese: ヴァンキッシュ Hepburn: Vankisshu?) is a third-person shooter video game developed by PlatinumGames and published by Sega for the Xbox 360 and PlayStation 3 video game consoles. The game began in development in 2007 and was released worldwide in October 2010.
The game is notable for introducing several innovations to the 3D shooter genre, including a fast-paced style of gameplay reminiscent of 2D bullet hell shooters,beat 'em up elements, and an original sliding-boost mechanic.
Vanquish received a positive critical reaction upon release, with critics praising the game's fast-paced action, innovations to the shooter genre, boss battles and visual style, while criticizing the game's writing, voice acting and overall short length of the campaign.
Players control Sam Gideon, a DARPA agent armed with the Augmented Reaction Suit. If the player takes too much damage, the suit will automatically enter Augmented Reaction mode (AR mode), which slows down time, helping the player to avoid being killed. The player can also manually enter AR mode by holding down the target button while evading, allowing the player to target enemies easily. At any time, the player can use boosters on the suit to move quickly across the area. If the player uses AR mode or the boosters too much in a short time, the suit will overheat and will require a short period to cool down, during which Sam is less mobile. The suit will also overheat instantly if the player performs a melee attack, and certain areas will also overheat the suit. His weaponry consists of the BLADE weapons system and two types of grenade. The BLADE system can store up to three weapons at a time (from a total of eight weapon types), with the player able to swap weapons if he encounters a new one. These weapons, and the grenades, can be upgraded by collecting upgrade boxes, or by collecting the same type of weapon while it has maximum ammunition. Upgrading these weapons improves their abilities, such as their maximum ammunition capacity, accuracy, and blast radius. Players can aid injured allies on the field to earn weapons, or find them in crates or weapon lockers. In Normal difficulty or higher, weapons are downgraded if the player dies.