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Jun Yoshino

Binary Domain
Binary Domain Cover Art.png
North American box art
Developer(s) Sega
Devil's Details (PC)
Publisher(s) Sega
Director(s) Toshihiro Nagoshi
Daisuke Sato
Producer(s) Masayoshi Kikuchi
Jun Yoshino
Designer(s) Hiroyuki Sakamoto
Composer(s) Mitsuharu Fukuyama
Platform(s) PlayStation 3, Xbox 360, Microsoft Windows
Release date(s) PlayStation 3 & Xbox 360
  • JP: February 16, 2012
  • AU: February 23, 2012
  • EU: February 24, 2012
  • NA: February 28, 2012
Microsoft Windows
  • WW: April 27, 2012
Genre(s) Third-person shooter
Mode(s) Single-player, multiplayer
Aggregate scores
Aggregator Score
GameRankings (PS3) 74.50%
(X360) 74.27%
(PC) 63.29%
Metacritic (X360) 74/100
(PS3) 72/100
(PC) 68/100
Review scores
Publication Score
Famitsu 35/40
Dengeki PlayStation 85/100

Binary Domain (バイナリー ドメイン Bainarī Domein?) is a third-person shooter video game developed and published by Sega. It was released for PlayStation 3 and Xbox 360 in February 2012 and Microsoft Windows in April 2012. The game is set in Tokyo, Japan, in the year 2080. It features innovative artificial intelligence technology.

The game is set in a world where global warming had caused worldwide flooding, leaving much of the world uninhabitable. As a result, robots were used as the main labor force. The game features a consequence system, which decides how non-playable characters in the squad views and trusts the player in story mode. The game also features seven different multiplayer modes, with five classes being available for players to choose.

It was designed by Toshihiro Nagoshi, who created the Yakuza video game series. The characters of Binary Domain were created with making realistic personalities and behavior in mind. The Consequence System was created to make the game as a competitive game in the third person shooter genre. The game received mixed reviews upon launch, with critics praising the game's story and consequence system. However, it received criticisms regarding its voice recognition system. The game sold only 20,000 copies in North America by April 2012.

The player can issue commands to squad mates by pressing certain buttons or voice, either via a headset or the Kinect System using the voice command feature on the Xbox 360 console. The game's AI is able to recognize six different languages, including English and Japanese.


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