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Valiant Hearts: The Great War

Valiant Hearts: The Great War
Valiant Hearts The Great War.jpg
Developer(s) Ubisoft Montpellier
Publisher(s) Ubisoft
Distributor(s) Steam
Director(s) Yoan Fanise
Paul Tumelaire
Producer(s) Bruno Galet
Designer(s) Julien Chevallier
Programmer(s) Stéphane Fricard
Artist(s) Paul Tumelaire
Writer(s) Matt & Ed
Gerard Barnaud
Simon Chocquet-Bottani
Yoan Fanise
Gabrielle Shrager
Paul Tumlaire
Composer(s) Ian Livingstone
Engine UbiArt Framework
Platform(s) Android
iOS
Microsoft Windows
PlayStation 3
PlayStation 4
Xbox 360
Xbox One
Release date(s)
Genre(s) Puzzle adventure
Mode(s) Single-player
Aggregate scores
Aggregator Score
GameRankings (PS4) 81.41%
(XONE) 80.15%
(PC) 79.17%
(PS3) 76.67%
Metacritic (XONE) 81/100
(PC) 79/100
(PS4) 77/100
(PS3) 77/100
Review scores
Publication Score
CVG 8/10
Destructoid 9/10
Eurogamer 7/10
Game Informer 7/10
GameSpot 8/10
GamesRadar 3.5/5 stars
GameTrailers 8/10
Giant Bomb 4/5 stars
IGN 7.7/10
Joystiq 5/5 stars
OXM (US) 6/10
Good Game 19.5/20

Valiant Hearts: The Great War is a puzzle adventure video game developed by Ubisoft Montpellier and published by Ubisoft. The game is inspired by letters written during World War I and has four characters on the battlefield who help a young German soldier find his love in this story about survival, sacrifice and friendship.

Valiant Hearts is powered by UbiArt Framework. The game was released for the Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One in June 2014, followed by ports to Android and iOS. Additionally, the game was available free to PlayStation Plus and Xbox Live Gold members in March 2015 and October 2015, respectively.

Valiant Hearts is a puzzle-based game which takes place across the course of World War I, the Great War, putting players in the role of four characters; the Frenchman Emile, his German son-in-law Karl, American soldier Freddie, and Belgian nurse Anna.

The game comprises four chapters split into several sections, with each section requiring the player to clear an objective in order to progress through the story, most of which generally involve solving puzzles by obtaining certain items needed for the situation. Other sections include wartime segments requiring the player to survive heavy gunfire, stealth sections where the player must avoid being detected by enemies, and rhythmic car chase sections set to classic songs. Each character is able to interact with objects, perform a melee attack to knock out guards or smash through debris, and aim and throw projectile objects such as bricks or grenades. There are also some traits unique to each character. Emile has a shovel which lets him dig through soft ground, Freddie carries shears which can be used to cut through barbed wire, and Anna is able to treat patients for injuries, which requires the player to press buttons with precise timing.

Additionally, players can issue various commands to a dog named Walt, who is able to squeeze into small areas, hold onto and fetch certain items, activate switches, and move around without being suspected by the enemy. The game features optional collectible items hidden in each segment, facts about the real-life war that are unlocked as the game progresses, and a hint system the player can use if they are stuck on a section for a certain amount of time.


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