Location | Shimotsuma, Ibaraki, Japan |
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Time zone | JST, UTC, GMT +9 |
Major events |
MFJ Superbike Tsukuba 1000 Tsukuba Super Lap |
Length | 2.045 (without chicane) 2.070 (with chicane) km (1.287 mi) |
Turns | 14 |
Lap record | 44.008 seconds (Kamui Kobayashi, Dallara SF14, 2015) |
The Tsukuba Circuit is a motorsport race track located in Shimotsuma, a neighboring city of Tsukuba, Ibaraki Prefecture, Japan. It is 2.045 kilometres (1.271 mi) long, has 32 pits and the longest straight is 437 metres (0.272 mi) long. There is a small chicane corner that is used for motorcycle racing only and increases the total length to 2.070 kilometres (1.286 mi). The track was established in 1966 with the aim of attracting young people to participate in motor sports, but was not actually completed until 1970. At the present time, an event is held every week. The track has a large variety of corners, ranging from wide sweepers to hairpins. The circuit accommodates 8500 spectators on the track, 3000 in the stands, 5000 on lawn seats, and 500 standing over the pits.
The track has appeared in numerous video games, including Forza Motorsport, 2, 3, and 4, Gran Turismo 4, Gran Turismo PSP, Gran Turismo 5, and 6, Tourist Trophy, Enthusia Professional Racing, rFactor, Assetto Corsa and D1 Grand Prix. The track is commonly used for tuner events and has appeared in the final installment of the Shuto Kousoku Trial series, SKT Max. The circuit has also gained popularity because of its heavy use by Best Motoring to test and race a variety of vehicles.