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Gran Turismo 4

Gran Turismo 4
Gran Turismo 4.jpg
North American box art
Developer(s) Polyphony Digital
Publisher(s) Sony Computer Entertainment
Director(s) Kazunori Yamauchi
Producer(s) Kazunori Yamauchi
Artist(s) Hiroki Imanishi
Series Gran Turismo
Platform(s) PlayStation 2
Release date(s)
  • JP: December 28, 2004
  • NA: February 22, 2005
  • EU: March 9, 2005
Genre(s) Racing simulation
Mode(s) Single-player, multiplayer
Gran Turismo 4 Prologue
Developer(s) Polyphony Digital
Publisher(s) Sony Interactive Entertainment
Series Gran Turismo
Platform(s) PlayStation 2
Release date(s)
  • JP: December 4, 2003
  • EU: May 26, 2004
Genre(s) Racing video game
Mode(s) Single-player
Gran Turismo 4 Online test version
Developer(s) Polyphony Digital
Publisher(s) Sony Interactive Entertainment
Series Gran Turismo
Platform(s) PlayStation 2
Release date(s)
  • JP: June 1, 2006
Genre(s) Racing video game
Mode(s) Single-player, online multiplayer
Aggregate scores
Aggregator Score
GameRankings 89.53%
Metacritic 89/100
Review scores
Publication Score
Edge 7/10
Eurogamer 8/10
Famitsu 39/40
Game Informer 9.25/10
GamePro 4.5/5 stars
Game Revolution B+
GameSpot 8.9/10
GameSpy 4.5/5 stars
GameZone 9.7/10
IGN 9.5/10
OPM (US) 5/5 stars
Detroit Free Press 3/4 stars
Maxim 10/10
Award
Publication Award
Game Critics Awards Best Racing Game of 2005

Gran Turismo 4 (グランツーリスモ4 Guran Tsūrisumo Fō?, commonly abbreviated GT4) is a 2004 racing video game, and the fourth installment in the Gran Turismo series. It is also the final game to support the Sony PlayStation 2. It was developed by Polyphony Digital and published by Sony Computer Entertainment and was released on December 27, 2004 in Japan and Hong Kong (NTSC-J), February 22, 2005 in North America (NTSC-U/C), and March 9, 2005 in Europe (PAL), and has since been re-issued under Sony's 'Greatest Hits' line. Gran Turismo 4 is one of only four titles for the PlayStation 2 that is capable of 1080i output, for another release being Tourist Trophy which was also created by Polyphony Digital, and based heavily on the physics engine of GT4.

Originally slated for a 2003 release, GT4 was delayed for over a year and a half by Polyphony Digital, and had its online mode removed (later added in Gran Turismo online test version). Gran Turismo has held the title of being the number one seller and highest production Polyphony Digital has ever seen. The game features over 700 cars from 80 manufacturers, from as early as the 1886 Daimler Motor Carriage, and as far into the future as concepts for 2022. The game also features 51 tracks, many of which are new or modified versions of old Gran Turismo favorites, with some notable real-world additions.

Upon its release, GT4 was met with critical acclaim and was a commercial success, becoming one of the highest selling games of 2005. The Chinese, Japanese, and South Korean versions of the game were bundled with a 212-page driving guide and lessons on the physics of racing. A limited edition, Gran Turismo 4 Online test version, was released in Japan in summer 2006. A PSP enhanced port entitled Gran Turismo Mobile was originally planned for development, but was later renamed to Gran Turismo, which was released October 1, 2009. The follow-up game, Gran Turismo 5, was released in 2010 exclusively for the PlayStation 3.


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