Assetto Corsa | |
---|---|
Developer(s) | Kunos Simulazioni |
Publisher(s) | Kunos Simulazioni (PC) 505 Games (XONE, PS4) |
Distributor(s) | Steam |
Platform(s) | Microsoft Windows PlayStation 4 Xbox One |
Release |
Microsoft Windows
|
Genre(s) | Racing simulation |
Mode(s) | Single-player, multiplayer |
Aggregate scores | |
---|---|
Aggregator | Score |
GameRankings | PC: 85% PS4: 65% XONE: 58% |
Metacritic | PC: 85/100 PS4: 73/100 XONE: 64/100 |
Review scores | |
Publication | Score |
Destructoid | 4/10 (PS4) |
Eurogamer | 9/10 (PC) |
GamesMaster | 69/100 (PS4) |
IGN | 9.5/10 (PC) |
OPM (UK) | 7/10 (PS4) |
OPM (AU) | 7/10 (PS4) |
PC PowerPlay | 8/10 (PC) |
Assetto Corsa (Italian for "racing setup") is a sim racing video game developed by the Italian video game developer Kunos Simulazioni. It is designed with an emphasis on a realistic racing experience with support for extensive customisation and moddability. The simulation game was first released through the Steam Early Access program on 8 November 2013, and officially left Early Access as final release version on 19 December 2014.
Publisher 505 Games in partnership with Kunos Simulazioni announced on 3 June 2015 that they would bring the simulation to Xbox One and PlayStation 4 in 2016 and on 20 January 2016 revealed a release date of 22 April 2016. On 24 February 2016 it was announced that the console release was delayed to 3 June 2016. 505 Games and Kunos Simulazioni announced another delay and a new release date for the console versions on 6 May 2016, the game was released on consoles on 26 and 30 August 2016 in Europe and North America respectively.
An "extensive update" for the official Assetto Corsa website, bringing "more information about all the new content, updates, the Assetto Corsa PRO and Formula SAE programs, and much more", was teased by Kunos Simulazioni for 2016 in a 2015 End of Year update.
Assetto Corsa is a racing simulation which offers the player a realistic driving experience through accurate physics and tyre simulation with a variety of road and race cars across the automotive history on accurately modelled locations including race tracks (which are with exception of the Zandvoort circuit recreated through laser-scanning technology) as well as a hill climb, a drift park and drag strips of different lengths. The game content can be extended through modded third-party content. It supports a wide variety of peripherals like mouse, keyboard, wheels, gamepad, triple-displays, TrackIR head tracking and VR head-mounted displays as well as Nvidia 3D Vision and professional motion systems.