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TrackMania Nations Forever

Trackmania
Logo Trackmania.svg
Genres Racing
Developers Nadeo
Publishers Digital Jesters
Focus
Enlight
Ubisoft
Platforms Microsoft Windows, Nintendo DS, Wii, PlayStation 4, Xbox One
Platform of origin Microsoft Windows
First release TrackMania
2003
Latest release TrackMania Turbo
2016
Spin-offs ShootMania Storm
TrackMania
Developer(s) Nadeo
Publisher(s) Digital Jesters (UK), Focus (France), Enlight (US), Buka (CIS), Steam (international)
Composer(s) Henri-Pierre Pellegrin
Platform(s) Microsoft Windows
Release November 2003 (France and UK), May 2004 (rest of world)
Genre(s) Racing game, Puzzle game
Mode(s) Single player, Multiplayer
TrackMania Sunrise
Developer(s) Nadeo
Publisher(s) Digital Jesters (UK), Enlight (US)
Platform(s) Microsoft Windows
Release April 2005 (UK), May 2005 (rest of world)
Genre(s) Racing game, Puzzle game
Mode(s) Single player, Multiplayer
TrackMania United
Trackmania United Box.jpg
Developer(s) Nadeo
Publisher(s) Deep Silver (UK), Buka (RU), Enlight (US), QV Software (AU)
Valve Corporation (Steam)
Platform(s) Microsoft Windows
Release

November 17, 2006 (online), France

  • EU: March 9, 2007
  • NA: March 23, 2007
Genre(s) Racing, puzzle
Mode(s) Single-player, multiplayer
TrackMania DS
Developer(s) Firebrand Games
Atlus
Publisher(s) Focus Home Interactive (Europe)
Atlus (US)
Platform(s) Nintendo DS
Release
  • EU: November 14, 2008
  • NA: March 17, 2009
Genre(s) Racing, puzzle
Mode(s) Single-player, multiplayer

TrackMania is a series of racing games for the Windows PC, Nintendo DS and Wii platforms, developed by the French team Nadeo for the PC. Instead of following the usual trend of choosing a set car and track to play the game, in TrackMania the players can create their own tracks using a "building block" process similar to that of the 1984 game Excitebike, the 1985 game Racing Destruction Set and the 1990 game Stunts.

Unlike most other racing games, the TrackMania series lets the player race a track as many times as they want within a time limit. Players may choose to respawn at any time if they land upside down, leave the track or get off to a poor start. In multiplayer games, however, multiple cars race on the same track and cannot collide or otherwise influence each other.

There are currently seven basic games in the series, and an eighth game was announced by Ubisoft at E3 2015.

There is also a small, promotional Macromedia Flash online game called Mini TrackMania.

TrackMania includes some pre-constructed tracks that players can race on to unlock "coppers", the in-game currency. These can be used to buy different building blocks, usually called "blocks", for their track, including regular roads, checkpoints, long bends, loop-the-loops, and jumps, which all snap to a grid automatically. Regular roads can be dragged to create straight sections as well as 90 degree corners. Most other blocks are automatically connected by placing them next to each other. There are three environments to choose from: Rally, Snow, and Desert, each of which offers a unique car. There are also three modes: Race, Puzzle, and Survival, each of which features an equal number of tracks for each environment. The "Survival" mode does not appear in the later games, though Platform bears some similarities.

TrackMania has three styles of cars, rally super minis (Renault), alpine 4x4s (Suzuki), and speed muscle cars (Ford Escort). Each has numerous skins making a total of 87 different cars available. Using the built-in or external graphics editor, players can create their own skins, or modify the originals.


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