*** Welcome to piglix ***

Racing Destruction Set

Racing Destruction Set
Racing destruction set front cover.jpg
Developer(s) Rick Koenig
Publisher(s) Electronic Arts & Ariolasoft (Europe)
Designer(s) Rick Koenig
Platform(s) Commodore 64, Atari 8-bit family
Release 1985
Genre(s) Racing game
Mode(s) Single-player, Two player

Racing Destruction Set is a car racing and computer game that was published in 1985 by Electronic Arts. It was developed for the Commodore 64 computer system, and was advertised as being Commodore 128 compatible. A version for the Atari 8-bit family of computers was also released.

The game featured the innovative ability to design and then play racing tracks with a variety of vehicles. Reviews of the game have almost always been highly complimentary. Racing Destruction Set has spawned a number of remakes and clones on other platforms.

The game was a one or two-player game played with joysticks. Player 1 controlled the red car on the top screen and player 2 controlled the yellow car on the bottom screen.

The game had several features which created a classic and innovative computer game. First, the game allowed the player to create different race tracks using a variety of templates. The player could create ramps and elevation changes in the layout of the track as well. The builder also had the options to change the type of terrain—laying slippery ice stretches of track, normal track, or difficult sandy sections of track.

For a particular race, the player could change a variety of features. The player could alter the gravity to reflect gravity on different planets or the moon. The player had the option of changing which vehicle they wanted to race in and make customized changes to the tires, engine and other aspects of the vehicle. The vehicles available were a Can-Am sports car, a Jeep, a Lunar Rover, a dirt bike, a baja bug, a pickup, a Sting Ray, a , a street bike, and an indy/grand prix car.


...
Wikipedia

...