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The Witcher 2: Assassins of Kings

The Witcher 2: Assassins of Kings
Witcher 2 cover.jpg
Developer(s) CD Projekt RED
Publisher(s) CD Projekt
Distributor(s)
Director(s) Adam Badowski
Producer(s) Jędrzej Mróz
Designer(s) Mateusz Kanik
Maciej Szcześnik
Programmer(s) Tomasz Wójcik
Writer(s) Sebastian Stępień
Konrad Tomaszkiewicz
Marcin Blacha
Composer(s) Adam Skorupa
Krzysztof Wierzynkiewicz
Marcin Przybyłowicz
Series The Witcher
Engine REDengine
Platform(s) Microsoft Windows
Xbox 360
OS X
Linux
Release date(s)
Genre(s) Action role-playing
Mode(s) Single-player
Aggregate score
Aggregator Score
Metacritic (PC) 88/100
(X360) 88/100
Review scores
Publication Score
Destructoid 6/10
Edge 6/10
Eurogamer 9/10
Game Informer 9.5/10
Game Revolution 4/5 stars
GameSpot 9/10
GamesRadar 10/10
GamesTM 8/10
GameTrailers 9.4/10
IGN 9/10
Joystiq 4/5 stars
Awards
Publication Award
European Games Awards Best European Game
Shacknews 2011 Game of the Year

The Witcher 2: Assassins of Kings (Polish: Wiedźmin 2: Zabójcy królów) is an action role-playing hack and slash video game developed by CD Projekt RED for Microsoft Windows, Xbox 360, OS X, and Linux. The game was released for Microsoft Windows on 17 May 2011, for Xbox 360 on 17 April 2012, for OS X on 18 October 2012, and for Linux on 22 May 2014.

It is a sequel to the 2007 video game The Witcher. Like its predecessor, the game is based on The Witcher series of fantasy novels by Polish author Andrzej Sapkowski. The player directs the actions of Geralt of Rivia, a monster hunter known as a Witcher. The fantasy world in which his adventures take place owes much to Polish history and Slavic mythology.

The game was a critical and commercial success, selling more than 1.7 million units for the PC and Xbox 360 by May 2012. The third installment in the story, The Witcher 3: Wild Hunt, was released in May 2015.

The gameplay of The Witcher 2 is a marked departure from that of its predecessor. Combat, for instance, is much more complex, with new additions in the form of abilities to lay traps and aim and throw ranged weapons. The protagonist, Geralt, also has an improved offensive and defensive arsenal, with a wide range of melee and ranged weapons, armor, bombs, traps and secondary weapons such as hatchets and shovels. Upgrades are divided into four distinct paths: an initial training path, which includes generalized upgrades for various core abilities and must be invested in before the other paths can be accessed; swordsmanship, which improves Geralt's sword fighting abilities; alchemy, which includes perks such as reducing the negative effects of potions; and magic, which improves Witcher Signs.


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