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The Evil Within

The Evil Within
The Evil Within boxart.jpg
Cover art
Developer(s) Tango Gameworks
Publisher(s) Bethesda Softworks
Director(s) Shinji Mikami
Producer(s) Masato Kimura
Designer(s) Shigenori Nishikawa
Programmer(s) Shunsuke Kitano
Artist(s) Yoshifumi Hattori
Ikumi Nakamura
Writer(s) Itaru Yokoyama
Composer(s) Masafumi Takada
Engine id Tech 5
Platform(s)
Release
  • EU: October 14, 2014
  • NA: October 14, 2014
  • AU: October 16, 2014
  • JP: October 23, 2014
Genre(s) Survival horror
Mode(s) Single-player
Aggregate scores
Aggregator Score
GameRankings (XONE) 76.26%
(PS4) 75.44%
(PC) 63.11%
Metacritic (XONE) 79/100
(PS4) 75/100
(PC) 68/100
Review scores
Publication Score
CVG 8/10
Destructoid 7/10
Eurogamer 8/10
Famitsu 35/40
Game Informer 9/10
GameSpot 7/10
GamesRadar 3.5/5 stars
GameTrailers 9/10
Giant Bomb 2/5 stars
IGN 8.7/10
Joystiq 2.5/5 stars
OXM (US) 8/10
PC Gamer (US) 60/100
Polygon 6.5/10
VideoGamer.com 8/10
Hardcore Gamer 4/5

The Evil Within, known as Psycho Break (サイコブレイク Saiko Bureiku?) in Japan, is a third-person survival horror video game developed by Tango Gameworks and published by Bethesda Softworks. The game was directed by Resident Evil series creator, Shinji Mikami, and was released worldwide in October 2014 for PlayStation 3, PlayStation 4, Xbox 360, Xbox One and Microsoft Windows.

The game centers on protagonist Sebastian Castellanos as he is pulled through a distorted world full of nightmarish locations and horrid creatures. Played in a third-person perspective, players battle disfigured nightmare-like enemies, including bosses, using guns and melee weapons, and progress through the levels, avoiding traps, using stealth, and finding collectables.

The Evil Within received a generally positive reception upon release; praise was mostly directed at the game's horror elements, while criticism was directed at the game's story and characters.

The single-player story is arranged in chapters, which players complete in order to progress through the story. The game is played from a third-person perspective in which scavenging for supplies and learning when to fight or run are key factors in surviving the dangers of the game. Such dangers include: bear traps, barbed wire traps, bombs, and spike traps; 'The Haunted', the game's most common enemy; 'Reborn Laura', a multi limbed, long haired, crawling creature; Ruvik, the game's main antagonist; 'The Keeper', a large humanoid with a safe as a head who wields a large meat tenderizer hammer; and 'Sadist', a large humanoid wearing a spiked metal mask on his face, wielding a chainsaw and covered in blood.


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Wikipedia

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