The Elder Scrolls V: Skyrim – Dragonborn | |
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Developer(s) | Bethesda Game Studios |
Publisher(s) | Bethesda Softworks |
Composer(s) | Jeremy Soule |
Series | The Elder Scrolls |
Engine | Creation Engine |
Platform(s) | Microsoft Windows, PlayStation 3, Xbox 360 |
Release date(s) |
Xbox 360
|
Genre(s) | Action role-playing |
Mode(s) | Single-player |
Aggregate score | |
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Aggregator | Score |
Metacritic | (X360) 82/100 (PC) 83/100 (PS3) 82/100 |
Review scores | |
Publication | Score |
Destructoid | 8.5/10 |
Eurogamer | 9/10 |
Game Informer | 8.5/10 |
GameTrailers | 8.5/10 |
IGN | 8.8/10 |
PC Gamer (US) | 88% |
The Elder Scrolls V: Skyrim – Dragonborn is the third add-on for the action role-playing open world video game The Elder Scrolls V: Skyrim. It was developed by Bethesda Game Studios and released by Bethesda Softworks on the Xbox Live Marketplace on December 4, 2012. The Microsoft Windows version was released on February 5, 2013, and the PlayStation 3 version was released on February 12, 2013.
Dragonborn involves the player character coming into contact with the first Dragonborn, Miraak. The game takes place on the island of Solstheim, previously featured in the Bloodmoon expansion for The Elder Scrolls III: Morrowind.
Dragonborn follows the same gameplay style as Skyrim, with the player free to explore the island of Solstheim at will, pursuing quests at their leisure. New armors, weapons, locations, and enemies have been introduced. A new feature in Dragonborn is the ability to tame and ride dragons. The player can use a dragon to target and attack enemies, but does not have complete control of the flight. New dragon shouts have also been introduced.
The expansion is set on the island of Solstheim, located off the north coast of Morrowind. Solstheim was a territory belonging to Skyrim until the High King gave the island to Morrowind to serve as a refuge for the Dunmer fleeing Morrowind after the eruption of the Red Mountain. Geographically, half of Solstheim is similar to northern Skyrim, covered in icy glaciers and snow. The other half is barren, and covered in ash following the Red Mountain disaster. The island's settlements and buildings also reflect the differing cultures, with the Nordic half of the land featuring architecture similar to Skyrim's. The rest of the island follows a Dunmeri architectural style, even containing a giant mushroom transformed into a house . The island's main settlement, Raven Rock, is governed by House Redoran, one of five Great Houses who rule over Morrowind.