Street Fighter IV | |
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Promotional poster for the original arcade release
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Developer(s) |
Dimps Capcom |
Publisher(s) | Capcom |
Director(s) | Takashi Tsukamoto |
Producer(s) | Yoshinori Ono |
Designer(s) | Hirotoshi Shiozaki |
Composer(s) | Hideyuki Fukasawa |
Series | Street Fighter |
Platform(s) | Arcade, PlayStation 3, Xbox 360, Microsoft Windows, Nintendo 3DS, iOS, Android, PlayStation 4 |
Release |
Arcade
PlayStation 3, Xbox 360
Microsoft Windows
iOS |
Genre(s) | Fighting |
Mode(s) | Single-player, competitive multiplayer |
Cabinet | Sit-down |
Arcade system |
Taito Type X2 (Original and Super Street Fighter IV Arcade Edition) Taito Type X3 (Ultra Street Fighter IV) |
CPU |
LGA 775 compatible CPU: Intel Core 2 Duo E6400 GPU: GeForce 7900 GS |
Sound | Onboard 7.1ch HD Audio |
Display | 720p/1080i/1080p 16:9 LCD screen |
Aggregate score | |
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Aggregator | Score |
Metacritic | 94/100 (PS3) 93/100 (X360) 91/100 (PC) |
Review scores | |
Publication | Score |
1UP.com | A |
Eurogamer | 10/10 |
Game Informer | 9.25/10 (X360 and PS3) |
GameSpot | 9.0/10 |
GameTrailers | 9.2/10 |
IGN | 9.3/10 |
Play | 95% |
X-Play | 5/5 |
Awards | |
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Publication | Award |
Golden Joystick Awards | Fighting game of the year |
Game Critics Awards | Best Fighting game of 2008 |
Academy of Interactive Arts & Sciences | Fighting Game of the Year |
Arcade
PlayStation 3, Xbox 360
Microsoft Windows
iOS
Street Fighter IV (ストリートファイター IV Sutorīto Faitā Fō?) is a 2008 fighting video game published by Capcom, who also co-developed the game with Dimps. It was the first numbered Street Fighter game released by Capcom since 1999, a hiatus of nine years.
The coin-operated arcade game version was released in Japan on July 18, 2008, with North American arcades importing the machines by August. The console versions for the PlayStation 3 and Xbox 360 were released in Japan on February 12, 2009, and were sold in North American stores as early as February 16, with a February 18 intended release date. The official European release was on February 20. A Microsoft Windows version was released on July 2, 2009 in Japan, July 3, 2009 in Europe and July 7, 2009 in the United States. A version for iOS was released on March 10, 2010. Also, an Android version was launched, initially as an exclusive for certain LG devices. Then by December 31, 2012, the exclusivity expired and the game was made available for all Android devices on the Play Store, with a region restriction that makes it available only in Japan. By March 31, 2009, Street Fighter IV had sold over 3 million copies worldwide. An updated version, Super Street Fighter IV, was released as a standalone title in April 2010.
Street Fighter IV has sold 3.4 million units.Super Street Fighter IV has sold 1.9 million units, in addition to 1.1 million of the Arcade Edition (full game only).Super Street Fighter IV: 3D Edition sold an additional 1.2 million copies.Ultra Street Fighter IV has sold 1 million copies (full game only, without counting PS4 version) by June 30, 2016. This adds up to sales of more than 8.6 million copies in total. Upon its release, the game received universal critical acclaim; receiving universally high scores from many gaming websites and magazines. It has also been listed among the greatest games of its generation.