*** Welcome to piglix ***

Street Fighter II': Champion Edition

Street Fighter II′: Champion Edition
Street Fighter II Dash (flyer).png
Developer(s) Capcom
Publisher(s) Capcom
Producer(s) Yoshiki Okamoto
Designer(s) Akira Nishitani
Akira Yasuda
Composer(s) Isao Abe
Series Street Fighter
Platform(s)
Release date(s)
Genre(s) Fighting
Mode(s) Up to 2 players simultaneously
Cabinet Upright
Arcade system CP System
CPU 68000 @ 12 MHz,
Z80 @ 3.579 MHz
Sound YM2151 @ 3.579 MHz,
MSM6295 @ 7.576 MHz
Display Raster, horizontal orientation, 384×224 pixels, 60 Hz refresh rate,
4096 out of 65,536 colors
Aggregate scores
Aggregator Score
Defunct Games Genesis: 89%
NinRetro Mega Drive: 93%
Review scores
Publication Score
AllGame Arcade: 4/5 stars
TurboGrafx: 4/5 stars
Genesis: 4.5/5 stars
CVG Mega Drive: 94%
Edge PC Engine: 8 / 10
Mega Drive: 8 / 10
EGM Genesis: 33 / 40
Famitsu PC Engine: 34 / 40
Mega Drive: 30 / 40
Mega Drive: 10 / 10
GameFan Genesis: 389 / 400
TurboGrafx: 374 / 400
GamePro Genesis: 5 / 5
GamesMaster Mega Drive: 95%
Electronic Games Genesis: 90%
Mega Drive: A
Mega Mega Drive: 92%
MegaTech Mega Drive: 95%
Awards
Publication Award
1992 (Winner) Best Game of 1992,
Best Action Game,
Best Album
1992 Gamest Grand Prize (Runner-Up) 3rd Best VGM,
5th Best Direction,
6th Best Graphics,
3rd Best Character (Chun-Li)

Street Fighter II': Champion Edition (Japanese: ストリートファイターIIダッシュ -CHAMPION EDITION-?) is a competitive fighting game released for the arcades by Capcom in 1992. It was the first of several updated versions of the original Street Fighter II: The World Warrior. The main changes were the addition of the Grand Masters (the final four computer-controlled opponents in the single-player mode) as playable characters and mirror matches (same character vs. matches). The fighting techniques of the eight main characters from the original game were also further refined to allow for more balanced competitive play.

Champion Edition was followed by Street Fighter II′ Turbo: Hyper Fighting, released several months later.

The following changes were made from the original World Warrior edition of the game.

Additional playable characters: The four Grand Masters (Balrog, Vega, Sagat, and M. Bison), who were controlled exclusively by the CPU in World Warrior, are now playable characters. The Grand Masters were considerably toned down from the previous iterations, but are still relatively stronger compared to the standard eight fighters.

Mirror matches: In World Warrior, players were not allowed to choose the same character. This restriction has been eliminated in Champion Edition. Each fighter now has a standard palette and an alternate palette that can be chosen by pressing the Start button. If a palette is already chosen by one player, the other player will be automatically assigned the remaining palette.


...
Wikipedia

...