Street Fighter II′: Champion Edition | |
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Developer(s) | Capcom |
Publisher(s) | Capcom |
Producer(s) | Yoshiki Okamoto |
Designer(s) |
Akira Nishitani Akira Yasuda |
Composer(s) | Isao Abe |
Series | Street Fighter |
Platform(s) | |
Release date(s) | |
Genre(s) | Fighting |
Mode(s) | Up to 2 players simultaneously |
Cabinet | Upright |
Arcade system | CP System |
CPU |
68000 @ 12 MHz, Z80 @ 3.579 MHz |
Sound |
YM2151 @ 3.579 MHz, MSM6295 @ 7.576 MHz |
Display |
Raster, horizontal orientation, 384×224 pixels, 60 Hz refresh rate, 4096 out of 65,536 colors |
Aggregate scores | |
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Aggregator | Score |
Defunct Games | Genesis: 89% |
NinRetro | Mega Drive: 93% |
Review scores | |
Publication | Score |
AllGame | Arcade: TurboGrafx: Genesis: |
CVG | Mega Drive: 94% |
Edge | PC Engine: 8 / 10 Mega Drive: 8 / 10 |
EGM | Genesis: 33 / 40 |
Famitsu | PC Engine: 34 / 40 Mega Drive: 30 / 40 Mega Drive: 10 / 10 |
GameFan | Genesis: 389 / 400 TurboGrafx: 374 / 400 |
GamePro | Genesis: 5 / 5 |
GamesMaster | Mega Drive: 95% |
Electronic Games | Genesis: 90% |
Mega Drive: A | |
Mega | Mega Drive: 92% |
MegaTech | Mega Drive: 95% |
Awards | |
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Publication | Award |
1992 (Winner) |
Best Game of 1992, Best Action Game, Best Album |
1992 Gamest Grand Prize (Runner-Up) | 3rd Best VGM, 5th Best Direction, 6th Best Graphics, 3rd Best Character (Chun-Li) |
Street Fighter II': Champion Edition (Japanese: ストリートファイターIIダッシュ -CHAMPION EDITION-?) is a competitive fighting game released for the arcades by Capcom in 1992. It was the first of several updated versions of the original Street Fighter II: The World Warrior. The main changes were the addition of the Grand Masters (the final four computer-controlled opponents in the single-player mode) as playable characters and mirror matches (same character vs. matches). The fighting techniques of the eight main characters from the original game were also further refined to allow for more balanced competitive play.
Champion Edition was followed by Street Fighter II′ Turbo: Hyper Fighting, released several months later.
The following changes were made from the original World Warrior edition of the game.
Additional playable characters: The four Grand Masters (Balrog, Vega, Sagat, and M. Bison), who were controlled exclusively by the CPU in World Warrior, are now playable characters. The Grand Masters were considerably toned down from the previous iterations, but are still relatively stronger compared to the standard eight fighters.
Mirror matches: In World Warrior, players were not allowed to choose the same character. This restriction has been eliminated in Champion Edition. Each fighter now has a standard palette and an alternate palette that can be chosen by pressing the Start button. If a palette is already chosen by one player, the other player will be automatically assigned the remaining palette.