*** Welcome to piglix ***

Soulcalibur IV

Soulcalibur IV
Soulcalibur IV cover.png
Premium Edition case art
Developer(s) Project Soul
Publisher(s) Namco Bandai
Ubisoft (Europe)
Distributor(s) Namco Bandai Games
Director(s) Katsutoshi Sasaki
Katsuhiro Harada
Daishi Odashima
Producer(s) Hiroaki Yotoriyama
Mitsuo Kashiwagi
Masashi Tommy
Designer(s) Noriyuki Hiyama
Programmer(s) Masaaki Hoshino
Artist(s) Masashi Kubo
Yasuyuki Kobori
Hideo Yoshie
Writer(s) Yoshihiro Nakagawa
Sohhei Kamada
Composer(s) Junichi Nakatsuru
Keiki Kobayashi
Hiroyuki Fujita
Masaharu Iwata
Series Soulcalibur
Engine Havok (game physics)
Platform(s) PlayStation 3, Xbox 360
Release date(s)
  • NA: July 29, 2008
  • JP: July 31, 2008
  • AU: July 31, 2008
  • EU: July 31, 2008
  • UK: August 1, 2008

  • NZ: August 1, 2008
Genre(s) Fighting
Mode(s) Single-player, multiplayer
Aggregate scores
Aggregator Score
GameRankings 84.59%
Metacritic 85/100
Review scores
Publication Score
1UP.com A
Edge 80%
EGM 88.3%
Game Informer 8.75 of 10
Game Revolution 83%
GamesMaster 89%
GameSpot 8.5 of 10
GameSpy 4.5 of 5
GamesTM 80%
Giant Bomb 60%
IGN 8.7 of 10
OPM (US) 90%
OPM (UK) 90%
OXM (US) 9.0/10
Play 94%
PSM 4.5 of 5
PSM3 85%
X-Play 4 of 5
Award
Publication Award
Spike Video Game Awards Fighting Game of the Year

Soulcalibur IV (ソウルキャリバーIV Sōrukyaribā Fō?) is the fifth installment in Namco's Soulcalibur series of fighting games, released for the PlayStation 3 and Xbox 360 in 2008. Soulcalibur IV included three characters from the Star Wars franchise as playable fighters.

Soulcalibur IV features Story, Arcade, Training, and Museum modes. A new mode, Tower of Lost Souls, requires the player to win battles in order to gain rewards.

The Character Creation mode from Soulcalibur III returns in Soulcalibur IV. However, instead of including original weapon styles for use with certain classes of fighters, Soulcalibur IV only allows players to choose which character from the series they would like to have their created character mimic. This differs from Soulcalibur III, where there were many unique styles such as "Grieve Edge". The styles of Algol, the bonus characters and the Star Wars guest characters cannot be used by player-created characters. A wide array of new pieces of equipment are available for use in Soulcalibur IV's Character Creation mode, and new options include a wider range of character voices and the ability to change their pitch. The player may also change a character's general physique and muscularity.

In addition, equipped items now also affect a character's statistics. Armor, weapons, and accessories may increase health, attack, or defense; they may also grant skill points that allow the character to equip special traits that affect the character's playstyle. These traits may include automatically triggered guard impacts, the ability to cause damage against a blocking opponent, or even a statistic increase based on parameters such as an opponent's alignment or gender. Standard characters may also be modified in this manner, albeit only modestly, allowing custom costumes and skill sets to be used in Special VS. mode. Custom characters may still be used in Standard VS. mode, but without any of the special abilities gained through equipment or weapon choice. One profile is allowed for Offline VS. mode, meaning that only one profile's created characters can be loaded at any one time.


...
Wikipedia

...