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Sonic the Hedgehog 4: Episode I

Sonic the Hedgehog 4: Episode I
S4,EP1 boxart.png
Developer(s) Dimps
Sonic Team
Publisher(s) Sega
Director(s) Toshiyuki Nagahara
Producer(s) Takashi Iizuka
Hiroyuki Kawano
Artist(s) Hideaki Moriya
Composer(s) Jun Senoue
Series Sonic the Hedgehog
Platform(s) iOS, Wii, PlayStation 3, Xbox 360, Windows Phone 7, Microsoft Windows, Android, BlackBerry PlayBook, Ouya
Release
Genre(s) Platformer
Mode(s) Single-player
Aggregate scores
Aggregator Score
GameRankings (Wii) 75.42%
(X360) 74.85%
(iOS) 74.29%
(PS3) 73.23%
(PC) 60%
Metacritic (Wii) 81/100
(PS3) 74/100
(X360) 72/100
(iOS) 70/100
Review scores
Publication Score
1UP.com B
Eurogamer 9/10
Game Revolution B-
GamesMaster 88%
GameSpot 6.5/10
GamesRadar 9/10
GameTrailers 7.5/10
IGN 8/10
(iOS) 7.5/10
NGamer 10/10
Nintendo Life 8/10 stars
Nintendo World Report 8/10
ONM 88%
Digital Spy 3/5 stars

Sonic the Hedgehog 4: Episode I (ソニック・ザ・ヘッジホッグ4(フォー) エピソードI Sonikku za Hejjihoggu Fō: Episōdo Wan?) is a 2010 episodic platform video game in the Sonic the Hedgehog series. The game was developed by Dimps, with assistance from Sonic Team, and published by Sega. The game was intended to emulate the original Sonic the Hedgehog titles on the Sega Genesis.

Episode I was released in October 2010 for iOS, PlayStation Network, WiiWare and Xbox Live Arcade. A release for Windows Phone 7 followed in June 2011, for PC (via Steam) and Android in January 2012, for BlackBerry PlayBook in July 2012, and for Ouya in July 2013. A direct follow-up, Sonic the Hedgehog 4: Episode II, was released in 2012.

Sonic the Hedgehog 4: Episode I is a 2D side-scrolling platformer reminiscent of the original Sonic games for the Sega Mega Drive/Genesis. Players control Sonic the Hedgehog, using mechanics such as the original spin dash and power-ups such as shields, invincibility and speed shoes. Sonic is also able to use a homing attack, which homes in on a targeted enemy or object.


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