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Professor Layton and the Curious Village

Professor Layton and the Curious Village
Professor Layton and the Curious Village NA Boxart.JPG
North American box art
Developer(s) Level-5
Publisher(s) Nintendo
Director(s) Tatsuya Shinkai
Producer(s) Akihiro Hino
Composer(s) Tomohito Nishiura
Series Professor Layton
Platform(s) Nintendo DS, Mobile phone
Release date(s) Nintendo DS
  • JP: February 15, 2007
  • NA: February 10, 2008
  • AU: April 10, 2008
  • EU: November 7, 2008
Mobile phone
  • JP: May 27, 2008
Genre(s) Puzzle, Adventure
Mode(s) Single-player
Aggregate score
Aggregator Score
Metacritic 85/100
Review scores
Publication Score
Adventure Gamers 4.5/5 stars
Destructoid 8.7/10
EGM 8.83/10
Eurogamer 9/10
Game Informer 7.5/10
GamePro 3.75/5
Game Revolution B−
GameSpot 9/10
GameSpy 4.5/5 stars
GameTrailers 9/10
GameZone 9/10
Giant Bomb 5/5 stars
IGN (AU & UK) 8.5/10
(US) 8/10
Nintendo Power 8.5/10
The Daily Telegraph 8/10
USA Today 10/10 stars

Professor Layton and the Curious Village (レイトン教授と不思議な町 Reiton-kyōju to Fushigi na Machi?) is a puzzle adventure video game for the Nintendo DS system. It was developed by Level-5 and published by Level-5 in Japan and Nintendo worldwide. It was released in Japan during 2007, and in PAL regions and North America a year later in 2008. Curious Village is the first title in the Professor Layton series, directly followed by Professor Layton and the Diabolical Box.

The game centers on Professor Hershel Layton, and his self-styled apprentice, Luke Triton, investigating the fictional village of St. Mystere about an artifact known as the Golden Apple, an heirloom that the late Baron had left as a test to determine who would receive his fortune after his death. The residents of St. Mystere particularly enjoy brain teasers, and will often ask the player to help solve them by using the system's touchscreen to submit answers, in exchange for their cooperation in the search.

Professor Layton and the Curious Village was met with generally positive reviews, praising both its approach to combining the adventure and puzzle genres, as well as for its presentation and animated cutscenes. It would go on to sell over a million copies in Japan alone, in addition to 3.17 million copies sold overseas.


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