Professor Layton and the Diabolical Box | |
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North American box art
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Developer(s) | Level-5 |
Publisher(s) |
Nintendo
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Director(s) | Tatsuya Shinkai |
Producer(s) | Akihiro Hino |
Composer(s) | Tomohito Nishiura |
Series | Professor Layton |
Platform(s) | Nintendo DS |
Release | |
Genre(s) | Puzzle, Adventure |
Mode(s) | Single-player |
Aggregate score | |
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Aggregator | Score |
Metacritic | 84/100 |
Review scores | |
Publication | Score |
Adventure Gamers | |
Edge | 7/10 |
Eurogamer | 8/10 |
Famitsu | 34/40 |
Game Informer | 8.25/10 |
GamePro | |
Game Revolution | B |
GameSpot | 8.5/10 |
GameSpy | |
GameTrailers | 8.8/10 |
GameZone | 8.6/10 |
Giant Bomb | |
IGN | (US) 8.5/10 (UK) 8.4/10 |
Nintendo Power | 8/10 |
The Daily Telegraph | 7/10 |
Wired |
Professor Layton and the Diabolical Box (レイトン教授と悪魔の箱 Reiton-kyōju to Akuma no Hako?, Professor Layton and the Devil's Box), known in Australia and Europe as Professor Layton and Pandora's Box, is the second game in the Professor Layton series by Level-5. It was followed by a third game, Professor Layton and the Unwound Future. The game follows Professor Layton and his self-proclaimed apprentice Luke as they travel cross-country by train to solve the mystery behind a mysterious box that is said to kill anyone who opens it.
Professor Layton and the Diabolical Box is an adventure/puzzle game. The player controls the movements of the eponymous Professor Layton and his young assistant Luke through several locations, unlike in the previous game which is confined to just one town. Along with completing many different types of puzzles, players must explore different areas, solve mysteries, and aid the Professor on his quest.
The puzzle menus for this game are very similar to those in Curious Village. Puzzles include brain teasers, sliding puzzles, logic puzzles and others. The player is presented with each puzzle and its value in "picarats", and is given unlimited time to solve it. Each puzzle has three hints available for it, but the player must spend one "hint coin" to see each hint. Hint coins are limited; the player starts with ten, and more can be found by searching the game's locales. Once the player feels he has the answer, he enters it, either by selecting an answer, drawing a circle around a specific part, or entering the answer through character recognition on the Nintendo DS's touchscreen. If the player is correct, the picarats are added to his total score, and he is sometimes rewarded with an item. If the player is incorrect, they can retry the puzzle indefinitely, though the first two times they are wrong, the value of the puzzle will decrease by approximately ten percent each time. Optionally, a player can quit a puzzle at no cost and try another, though certain puzzles are mandatory to progress. Once a puzzle is completed, the player may retry it at any time via the game's menus.