Pop'n Pop | |
---|---|
Developer(s) | Taito |
Publisher(s) | Taito |
Platform(s) | Arcade, PlayStation, Game Boy Color, PlayStation Network |
Release |
Arcade
|
Genre(s) | Puzzle |
Mode(s) | Single player, or 2 players simultaneously |
Cabinet | Upright |
CPU | M68000 clocked at 12 MHz |
Sound | Zilog Z80 clocked at 3.579545 MHz, YM2151 clocked at 3.579545 MHz |
Display | Raster, 288x224, horizontal orientation |
Pop'n Pop (ぽっぷんぽっぷ Poppunpoppu?) is an arcade and console puzzle game by Taito. It has been ported to the PlayStation and Game Boy Color formats.
Its gameplay can be described as a hybrid of Puzzle Bobble, Arkanoid, and Space Invaders. Rows of coloured balloons advance down the screen, and the player must shoot their own balloons at them. When three balloons of the same colour match up, they disappear.
The original version of the game featured characters from Taito games such as Rainbow Islands: The Story of Bubble Bobble 2, KiKi KaiKai, Don Doko Don, and The NewZealand Story, and was released worldwide in arcades and in Japan and Europe for the PlayStation and Game Boy Color. Both the PlayStation and Game Boy Color versions added additional characters from other Taito games, such as Bubblun from Bubble Symphony, Ptolemy from The Fairyland Story, Chack'n from Chack'n Pop, Hipopo from Liquid Kids, and Drunk from Bubble Bobble. Chack'n, Hipopo and Drunk are hidden in the PlayStation version, but initially playable in the Game Boy Color version. The Game Boy Color version was released in North America with Yogi Bear characters, under the title Yogi Bear: Great Balloon Blast. A PC version of Pop'n'pop was released in the UK by Vektorlogic Ltd. in 2001, under license from Taito, with reworked graphics.