Pilotwings 64 | |
---|---|
North American Nintendo 64 cover art
|
|
Developer(s) |
Nintendo Paradigm Simulation |
Publisher(s) | Nintendo |
Director(s) | Makoto Wada |
Producer(s) |
Genyo Takeda Shigeru Miyamoto |
Composer(s) | Dan Hess |
Series | Pilotwings |
Platform(s) | Nintendo 64 |
Release date(s) | |
Genre(s) | Amateur flight simulation |
Mode(s) | Single-player |
Review scores | |
---|---|
Publication | Score |
CVG | 9 out of 10 |
Edge | 9 out of 10 |
EGM | 8.4 out of 10 |
Famitsu | 29 out of 40 |
GameFan | 95 out of 100 |
Game Informer | 9.25 out of 10 |
GamePro | |
Game Revolution | D+ |
GameSpot | 8.9 out of 10 |
Hyper | 93% |
IGN | 8.2 out of 10 |
Nintendo Power | 3.825 out of 5 |
Maximum | |
Next Generation |
Pilotwings 64 (パイロットウイングス64 Pairottouingusu Rokujūyon?) is a video game for the Nintendo 64, originally released in 1996 along with the debut of the console. The game was co-developed by Nintendo and the American visual technology group Paradigm Simulation. It was one of three launch titles for the Nintendo 64 in Japan as well as Europe and one of two launch titles in North America. Pilotwings 64 is a follow-up to Pilotwings for the Super Nintendo Entertainment System (SNES), which was a North American launch game for its respective console in 1991. Also like that game, Pilotwings 64 received production input from Nintendo producer Shigeru Miyamoto.
Pilotwings 64 is a 3D amateur flight simulator that puts the player in control of one of six pilots as they try to earn pilot licenses through various forms of aviation. The events are flying an autogyro, using a jet pack, and hang gliding. Several bonus tasks are offered, such as skydiving and a human cannonball test. The game also puts focus on allowing the player to freely explore its detailed 3D environments, most notably a miniature representation of the United States.
The game received positive review scores and praise from gaming publications and news sources alike for its visual presentation and flying controls. Similar to its SNES predecessor, Pilotwings 64 serves to demonstrate the graphical capabilities of its gaming hardware. Although the flight simulator did not enjoy the same commercial success as its fellow launch game Super Mario 64, Pilotwings 64 nonetheless went on to sell over one million copies worldwide.