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Pilotwings 64

Pilotwings 64
The image shows a stylized title displaying "Pilotwings 64" in blue and red text. Two characters pose on the far left beside a yellow and checkerboard-colored autogyro. A third character is running from the right side of the foreground toward the others. On the right are the logos "Only for Nintendo 64" under a peeled away portion of the image and "K–A ESRB" set within a red tint.
North American Nintendo 64 cover art
Developer(s) Nintendo
Paradigm Simulation
Publisher(s) Nintendo
Director(s) Makoto Wada
Producer(s) Genyo Takeda
Shigeru Miyamoto
Composer(s) Dan Hess
Series Pilotwings
Platform(s) Nintendo 64
Release date(s)
  • JP: June 23, 1996
  • NA: September 29, 1996
  • PAL: March 1, 1997
Genre(s) Amateur flight simulation
Mode(s) Single-player
Review scores
Publication Score
CVG 9 out of 10
Edge 9 out of 10
EGM 8.4 out of 10
Famitsu 29 out of 40
GameFan 95 out of 100
Game Informer 9.25 out of 10
GamePro 4.5/5 stars
Game Revolution D+
GameSpot 8.9 out of 10
Hyper 93%
IGN 8.2 out of 10
Nintendo Power 3.825 out of 5
Maximum 5/5 stars
Next Generation 4/5 stars

Pilotwings 64 (パイロットウイングス64 Pairottouingusu Rokujūyon?) is a video game for the Nintendo 64, originally released in 1996 along with the debut of the console. The game was co-developed by Nintendo and the American visual technology group Paradigm Simulation. It was one of three launch titles for the Nintendo 64 in Japan as well as Europe and one of two launch titles in North America. Pilotwings 64 is a follow-up to Pilotwings for the Super Nintendo Entertainment System (SNES), which was a North American launch game for its respective console in 1991. Also like that game, Pilotwings 64 received production input from Nintendo producer Shigeru Miyamoto.

Pilotwings 64 is a 3D amateur flight simulator that puts the player in control of one of six pilots as they try to earn pilot licenses through various forms of aviation. The events are flying an autogyro, using a jet pack, and hang gliding. Several bonus tasks are offered, such as skydiving and a human cannonball test. The game also puts focus on allowing the player to freely explore its detailed 3D environments, most notably a miniature representation of the United States.

The game received positive review scores and praise from gaming publications and news sources alike for its visual presentation and flying controls. Similar to its SNES predecessor, Pilotwings 64 serves to demonstrate the graphical capabilities of its gaming hardware. Although the flight simulator did not enjoy the same commercial success as its fellow launch game Super Mario 64, Pilotwings 64 nonetheless went on to sell over one million copies worldwide.


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