Persona 4 Arena | |
---|---|
Cover for the console versions of Persona 4 Arena
|
|
Developer(s) |
Arc System Works Atlus |
Publisher(s) | Atlus |
Distributor(s) | |
Director(s) | Kazuhisa Wada Takumi Iguchiya |
Artist(s) | Shigenori Soejima |
Writer(s) | Teppei Kobayashi |
Composer(s) | Atsushi Kitajoh Shoji Meguro |
Series |
Megami Tensei (Main) Persona (Sub-series) |
Platform(s) | Arcade, PlayStation 3, Xbox 360 |
Release date(s) |
Arcade
|
Genre(s) | Fighting, visual novel |
Mode(s) | Single-player, multiplayer |
Persona 4: The Ultimate in the Mayonaka Arena Original Soundtrack | |
---|---|
Soundtrack album by Atsushi Kitajoh and Shoji Meguro | |
Released | August 22, 2012 |
Genre | Video game soundtrack |
Length | 52:55 |
Aggregate score | |
---|---|
Aggregator | Score |
Metacritic | 86/100 (PS3) 83/100 (X360) |
Review scores | |
Publication | Score |
Famitsu | 36/40 |
Game Informer | 8.5/10 |
GameSpot | 8/10 (PS3) 7/10 (X360) |
GamesRadar | |
GameTrailers | 9/10 |
GameZone | 9.5/10 |
Giant Bomb | |
IGN | 9/10 |
Cheat Code Central | 4.4/5 |
Award | |
---|---|
Publication | Award |
Spike TV Video Game AwardsIGN,GameTrailersDestructoidGamesRadar | Fighting Game of the Year |
Persona 4 Arena, known in Japan as Persona 4: The Ultimate in Mayonaka Arena (ペルソナ4 ジ・アルティメット イン マヨナカアリーナ Perusona Fō Ji Arutimetto In Mayonaka Arīna?), is a fighting video game co-developed by Atlus and Arc System Works for arcades, PlayStation 3, and Xbox 360. Based on Atlus' Persona role-playing video game series, Arena serves as a direct sequel to the 2008 title, Shin Megami Tensei: Persona 4, additionally featuring characters from its predecessor, Shin Megami Tensei: Persona 3.
The game was first released in Japanese arcades in March 2012, and later worldwide for the PlayStation 3 and Xbox 360 in July and August 2012. A sequel, Persona 4 Arena Ultimax, was released in Japanese arcades in November 2013 and was released for consoles in 2014. Persona 4 Arena was the first game of the series to drop the Shin Megami Tensei label for its North American release, reflecting its status as a spin-off of the main series.
Atlus requested Arc System Works' collaboration to make Persona 4 Arena, with Atlus handling the story and Arc System Works handling the gameplay. Persona 4 Arena became one of the fastest selling fighting games in Japan with 90% of its stock sold in its debut week. Reviews for the game were positive, with critics praising the gameplay and graphics employed, with criticism going towards the length of the story mode.
As a fighting game, the controllers buttons have their own respective actions using four buttons. While characters are able to perform attacks on their own, they are also able to call their Personas to assist them during battles. Should the Persona be attacked by the opponent, the player will lose a blue card situated below the health bar. Following four attacks, the player will be unable to use Persona for a short time. Some attacks can also have status elements such as poison in which the opponent suffers damage over time.