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PAX 2013

PAX
PAX new logo, blue.svg
Status Active
Genre Gaming (videogame, tabletop, CCG, role-playing)
Venue Washington State Convention Center (PAX West)
Westin Seattle (PAX Dev)
Boston Convention and Exhibition Center (PAX East)
Melbourne Exhibition Centre (PAX Australia)
Henry B. Gonzalez Convention Center (PAX South)
Location(s)

Washington (state) Seattle, Washington (PAX West, PAX Dev)
Massachusetts Boston, Massachusetts (PAX East)

Victoria (Australia) Melbourne, Victoria (PAX Australia)
Texas San Antonio, Texas (PAX South)
Country United States United States (PAX West, PAX Dev, PAX East, PAX South)
Australia Australia (PAX Australia)
Inaugurated 2004 (PAX West)
2010 (PAX East)
2011 (PAX Dev)
2013 (PAX Australia)
2015 (PAX South)
Attendance 70,000+ (2011, PAX Prime)
Organized by Penny Arcade
Website
http://www.paxsite.com

Washington (state) Seattle, Washington (PAX West, PAX Dev)
Massachusetts Boston, Massachusetts (PAX East)

The history of PAX (originally known as Penny Arcade Expo) began in 2004, with the first event held in Bellevue, Washington, and held annually in Seattle since then. In 2010, a new event was also held in Boston, Massachusetts at which point the two events were differentiated with the names PAX West (on the West Coast; previously PAX Prime) and PAX East (on the East Coast). In 2011, an event was held in Seattle, Washington, and dubbed Pax Dev. In 2013, an event was held in Melbourne, Australia, and dubbed PAX Australia. In 2015, an event was held in San Antonio, Texas, and dubbed PAX South.

On April 12, 2004, the authors of Penny Arcade announced PAX, the Penny Arcade Expo. PAX 2004 was a two-day event held at the Meydenbauer Center in Bellevue, Washington from August 28 to 29, 2004, which they hoped would turn into an annual event. Several exhibitors, including Warner Bros., Microsoft, Rooster Teeth and Ubisoft, showcased videos and playable demos of their upcoming games at PAX 2004. Microsoft allowed attendees to experience a multiplayer level of Halo 2 months before it hit stores in addition to a number of other Xbox games, while Ubisoft showed Tom Clancy's Splinter Cell: Chaos Theory, Ghost Recon 2 and two other titles. Warner Bros. brought all of its E3 assets for "The Matrix Online" to the show as well as several hands-on stations for the game.


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