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Need for Speed: The Run

Need for Speed: The Run
Needforspeedtheruncover.jpg
Cover art with a Shelby GT500 Super Snake
Developer(s) EA Black Box
Firebrand Games (Wii/3DS)
Publisher(s) Electronic Arts
Director(s) Justin Wiebe
Producer(s) Alex Grimbley
Brian Lindley
Steve Anthony
Programmer(s) Eric Turmel
Artist(s) Kirk Gibsons
Writer(s) Alex De Rakoff
Composer(s) Brian Tyler
Series Need for Speed
Engine Frostbite 2
(PC, PS3, X360)
Platform(s) Microsoft Windows
Xbox 360
PlayStation 3
Wii
Nintendo 3DS
Java ME
Release
  • NA: November 15, 2011
  • AU: November 17, 2011
  • EU: November 18, 2011
  • JP: December 8, 2011
Genre(s) Racing
Mode(s) Single-player, multiplayer
Aggregate score
Aggregator Score
Metacritic (PC) 69/100
(X360) 68/100
(3DS) 65/100
(Wii) 64/100
(PS3) 64/100
Review scores
Publication Score
1UP.com C+
Edge 3/10
Eurogamer 5/10
Game Informer 7.75/10
GamePro 6/10
GamesRadar 8/10
GameTrailers 8.4/10
IGN 6.5/10
Play 63%
VideoGamer.com 6/10

Need for Speed: The Run is a racing video game, the eighteenth title in the long-running Need for Speed franchise, and developed by Canadian EA subsidiary EA Black Box and published by Electronic Arts. The Wii and 3DS versions were developed by Firebrand Games, the team behind Undercover and Nitro (both DS versions). It was released in North America on November 15, 2011 and November 18, 2011 in Europe.

The game was described as an "illicit, high-stakes race across the country. The only way to get your life back is to be the first from San Francisco to New York. No speed limits. No rules. No allies. All you have are your driving skills and sheer determination".

Producers Jason DeLong and Steve Anthony stated during an interview that Black Box aimed to obtain critical acclaim after their last game received universally poor ratings.The Run was in production for three years, though previous Black Box titles had much shorter development periods.The Run was Black Box's last game before its restructuring in 2012.

Need for Speed: The Run is a racing video game and the eighteenth title in the Need for Speed series. Players take part in street racing across real world locations in the United States. There are over 300 kilometres (190 mi) of road, three times more than Hot Pursuit, making it the biggest Need For Speed game on release. Most event types require the player to overtake opponents to win the race. There are also time attack events and survival events where the players must prevent their vehicle from being destroyed while under attack. Cars are divided into tiers based on performance. During a race, the player can enter a gas station to change the vehicle they are using and make visual customisations. Unlike previous Need for Speed titles, The Run features sections where the player exits their car and is travelling on foot. Gameplay in these sections is restricted to quick time events.


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