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NHL 15

NHL 15
NHL 15 official cover.png
The NHL 15 cover, featuring Patrice Bergeron
Developer(s) EA Canada
Publisher(s) EA Sports
Series NHL series
Platform(s)
Release
  • NA: September 9, 2014
  • PAL: September 12, 2014
Genre(s) Sports (ice hockey)
Mode(s) Single-player, Multiplayer, Online multiplayer
Aggregate score
Aggregator Score
Metacritic (PS4) 60/100
(XONE) 59/100
Review scores
Publication Score
Game Informer 5.5/10
Game Revolution 4/5 stars
GameSpot 5/10
GamesRadar 2.5/5 stars
GameTrailers 5.8/10
IGN 7/10
Hardcore Gamer 2.5/5

NHL 15 is an ice hockey video game developed by EA Canada and published by EA Sports. It is the 24th installment of the NHL series and was released on September 9, 2014 in North America then three days later in Europe, Australia and New Zealand. The game serves as the debut entry in the series for eighth generation consoles, receiving releases on the PlayStation 4 and the Xbox One.

NHL 15 introduced integration of NHL on NBC presentation into the game across all modes in an effort to increase the game's realism, including on-air graphic elements on PlayStation 4 and Xbox One, and as part of separate deals, the lead commentary team of Mike Emrick and Eddie Olczyk, with TSN analyst Ray Ferraro as an ice-level analyst. Full motion video of Emrick and Olczyk was also shot, allowing them to be digitally inserted into pre-game introduction scenes. Lead producer Sean Ramjagsingh explained that Ferraro was chosen in order to appeal to the Canadian audience, and because he lived near Vancouver—meaning that he could easily visit the EA Canada studios to record new dialogue reflecting events occurring during the NHL season. NBC had previously collaborated with EA in NHL 14, which offered a feature that selected teams playing in upcoming telecasts.

Playoff is a singleplayer mode that allows the player to create a custom tournament bracket with up to 16 teams from the 12 leagues available in the game. The player can choose to play each game or simulate the outcome, all the while tracking the stats of their own team. Gameplay settings such as injuries and difficulty level can be customized.


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