NBA Street | |
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North America cover art
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Developer(s) | EA Canada |
Publisher(s) | EA Sports BIG |
Platform(s) | PlayStation 2 GameCube |
Release |
PlayStation 2
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Genre(s) | Sports |
Mode(s) | Single-player, multiplayer |
Review scores | ||
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Publication | Score | |
GC | PS2 | |
AllGame | N/A | |
EGM | 8.17/10 | 8.5/10 |
Famitsu | 30/40 | 31/40 |
Game Informer | 9.25/10 | 9.25/10 |
GamePro | ||
Game Revolution | N/A | B+ |
GameSpot | 8.8/10 | 9.3/10 |
GameSpy | 90% | 91% |
GameZone | 8/10 | N/A |
IGN | 8.6/10 | 9.3/10 |
Nintendo Power | 4.5/5 | N/A |
OPM (US) | N/A | |
X-Play | N/A | |
BBC Sport | N/A | 90% |
Maxim | N/A | 8/10 |
Aggregate score | ||
Metacritic | 88/100 | 89/100 |
NBA Street is a basketball video game developed by EA Canada and was released in 2001 for the PlayStation 2 and in 2002 for the GameCube. It combines the talent and big names of the National Basketball Association with the attitude and atmosphere of streetball. NBA Street is the first game in the NBA Street series and was followed by NBA Street Vol. 2, NBA Street V3, NBA Street Homecourt and NBA Street Online.
NBA Street consists of three-on-three basketball games. Aside from the basic structure of basketball, players try to collect trick points, which are scored through the use of almost every basketball game maneuver such as faking out defenders, shot blocking, diving for the ball, and dunking. If a team fills a special meter through flashy and effective gameplay, they get to perform a Gamebreaker, which is a special shot that not only adds to their score, but it subtracts an amount from their opponents' score.
Single player options included a user-created player touring famous American locations, picking up teammates from NBA rosters along the way.
The gameplay could be considered an "arcade" style of basketball in that it is not a true simulation, similar to the NBA Jam series. For instance, in-game players are able to jump high enough to grab three-point shots mid-arc (goaltending is permitted and is often used as a defensive strategy). Games are scored not by traditional standards, as two-point field goals are worth one point, while made shots behind the 3-point line are worth two. Instead of a time limit, the first team to score 21 points are deemed the winner. However, the winner must win by 2.
29 NBA teams are playable, with rosters from around 2000 and 2001. However, only 5 players are available from each team. Michael Jordan, who announced his comeback from his second retirement with the Washington Wizards a few months after the PlayStation 2 release, is available on both the Gamecube and PlayStation 2 versions. He was however removed as the "Final Challenge" in the Gamecube version as he now played for the Washington Wizards in the game. Instead, the City Circuit ended once a player beat the Street Legend "Stretch".