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Metal Gear Solid V: Ground Zeroes

Metal Gear Solid V:
Ground Zeroes
MGSV Ground Zeroes boxart.jpg
Developer(s) Kojima Productions
Publisher(s) Konami Digital Entertainment
Director(s) Hideo Kojima
Producer(s)
  • Hideo Kojima
  • Kenichiro Imaizumi
  • Kazuki Muraoka
Designer(s) Hideo Kojima
Programmer(s) Junji Tago
Artist(s)
Writer(s)
Composer(s)
Series Metal Gear
Engine Fox Engine
Platform(s)
Release date(s)
  • NA: March 18, 2014
  • JP: March 20, 2014
  • EU: March 20, 2014
  • UK: March 21, 2014
  • AU: March 27, 2014
Microsoft Windows
  • WW: December 18, 2014
Genre(s) Action-adventure, stealth
Mode(s) Single-player
Aggregate scores
Aggregator Score
GameRankings (PC) 82.00%
(X360) 80.00%
(PS4) 75.23%
(PS3) 73.57%
(XONE) 72.50%
Metacritic (PC) 80/100
(XONE) 76/100
(PS4) 75/100
(PS3) 66/100
Review scores
Publication Score
CVG 7/10
EGM 5.0/10
Eurogamer 9/10
Famitsu 38/40
Game Informer 7.00/10
GameSpot 8/10
Giant Bomb 4/5 stars
IGN 8.0/10
Joystiq 3.5/5 stars
OPM (UK) 8/10
OXM (US) 7.5/10
Polygon 5.5/10

Metal Gear Solid V: Ground Zeroes is an action-adventure stealth video game developed by Kojima Productions, published by Konami, and released for PlayStation 3, PlayStation 4, Xbox 360, Xbox One in March 2014, and for Microsoft Windows via Steam in December 2014. It is the eighth game in the Metal Gear series directed, written and designed by Hideo Kojima, and serves as a stand-alone prologue to Metal Gear Solid V: The Phantom Pain, which was released the following year.

Set in 1975, a few months after the events of Metal Gear Solid: Peace Walker, the story follows Snake as he infiltrates an American black site in Cuba called Camp Omega, attempting to rescue Cipher agent Paz Ortega Andrade and former Sandinista child soldier Ricardo "Chico" Valenciano Libre. The game offers players new sneaking and traversal methods as well as the choice in what order the story events take place by selecting missions in any order they chose.

The game was originally set to be released alongside The Phantom Pain but an extended development time resulted in director Hideo Kojima splitting the project in two parts so that players get an early access to Metal Gear Solid V. Critical reception to the game was generally mixed to positive, with praise aimed towards its mechanics, voice acting, story, and graphics, while the majority of the criticism was aimed towards its short length. Metal Gear Solid V: The Definitive Experience, a bundle that includes both, Ground Zeroes and The Phantom Pain along with all additional content for both games, was released in October 2016.


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