Jak 3 | |
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North American PlayStation 2 box art
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Developer(s) | Naughty Dog |
Publisher(s) | Sony Computer Entertainment |
Director(s) | Jason Rubin |
Designer(s) | Evan Wells Amy Hennig |
Programmer(s) |
Andy Gavin Christopher Christensen Neil Druckmann Christophe Balestra |
Artist(s) |
Bob Rafei Bruce Straley |
Writer(s) | Jason Rubin |
Composer(s) |
Mark Mothersbaugh Josh Mancell Larry Hopkins |
Series | Jak and Daxter |
Engine | Kinetica |
Platform(s) | PlayStation 2 |
Release | |
Genre(s) |
Platform Third-person shooter Action-adventure |
Mode(s) | Single-player |
Aggregate scores | |
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Aggregator | Score |
GameRankings | 85.33% |
Metacritic | 84/100 |
Review scores | |
Publication | Score |
Game Informer | 9.25/10 |
GamePro | 4.5/5 |
GameSpot | 8.6/10 |
IGN | 9.6/10 |
X-Play | 4/5 |
Jak 3 is an open world platform third-person shooter action-adventure video game developed by Naughty Dog and published by Sony Computer Entertainment for the PlayStation 2. The game was developed for 13 months with a budget of $10 million, is the sequel to Jak II, and is the third game in the series. The game features new weapons and devices, new playable areas, and a storyline that picks up after the events of the previous games. As in the other games in the series, the player takes on the dual role of recurring protagonists Jak and Daxter. There are also a new array of characters as well as some returning ones, such as Samos and Keira. The game was followed by Jak X: Combat Racing.
Like its predecessor, the gameplay of Jak 3 is a blend of platforming, driving, and gun combat. The player is led through the story as they complete missions, assigned by the various characters in the game. Missions can consist of anything from defeating particular enemies, reaching a specific location, or completing a puzzle. With the exception of timed or otherwise linear missions, the player is free to explore the game world as they see fit.
Cheats, made available as the player progresses, can upgrade weapons, flip the game world around into a mirror image of itself, or grant the player invincibility. After the game has been completed, the Hero Mode option is made accessible, which, when purchased, allows the player to re-play the game at a harder difficulty level, but with all previously unlocked cheats and extras still available. As Precursor Orb count is not reset, and the orbs are regenerated at their original locations, the player is able to regather orbs that he or she had already collected the previous time they played through the game. Collecting all 600 Precursor Orbs has some cosmetic effects on Jak's appearance, but has no effects other than this. In Hero Mode, Jak also keeps all twelve of his weapons but loses his light fly, and two of his dark powers until they are collected in their respective parts of the game.