Neil Druckmann | |
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Druckmann at the 2015 Comic-Con International
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Born |
Israel |
December 5, 1978
Residence | Los Angeles, California |
Alma mater | Carnegie Mellon University |
Occupation | Creative director, writer, programmer |
Employer | Naughty Dog |
Notable work |
Uncharted 2: Among Thieves, The Last of Us, Uncharted 4: A Thief's End |
Spouse(s) | Maya Druckmann |
Children | 1 |
Neil Druckmann (born December 5, 1978) is an Israeli-American writer, creative director and programmer for the video game developer Naughty Dog, known for his work in the video games The Last of Us and Uncharted 4: A Thief's End. He was born and raised until the age of 10 in Israel, where his experiences with entertainment would later influence his storytelling techniques. He studied computer science at Carnegie Mellon University, before searching for work in the video game industry.
Druckmann's first video game work was as an intern at Naughty Dog. In 2004, he became a programmer on Jak 3 and Jak X: Combat Racing, before becoming game designer for Uncharted: Drake's Fortune and Uncharted 2: Among Thieves. He was later chosen to lead development on The Last of Us as creative director, a role he continued during the development of Uncharted 4: A Thief's End. In addition, Druckmann has also written comic books. He worked on the motion comic Uncharted: Eye of Indra, prior to the creation of his own graphic novel A Second Chance at Sarah. He later co-wrote The Last of Us: American Dreams with artist Faith Erin Hicks, and is currently working on a sequel to The Last of Us, subtitled Part II, as well as a film adaptation of the first game.
Druckmann has received high praise for his work on The Last of Us, receiving several awards and nominations for his contributions, including two BAFTA Awards, a DICE Award, and three Writers Guild of America Awards. His work on Uncharted 4 was also praised and awarded.